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.clang-tidy
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.clang-tidy
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Checks: '
-*,
performance-*,
modernize-*,
readability-*,
clang-analyzer-*,
portability-restrict-system-includes,
bugprone-suspicious-semicolon,
-modernize-use-trailing-return-type,
-modernize-avoid-c-arrays,
-modernize-make-shared,
-modernize-make-unique,
-modernize-use-auto,
-modernize-use-uncaught-exceptions,
-performance-no-int-to-ptr,
-readability-make-member-function-const,
-readability-magic-numbers,
-readability-uppercase-literal-suffix,
-readability-convert-member-functions-to-static,
-clang-diagnostic-pessimizing-move'
HeaderFilterRegex: '*Game/Source/.*'
CheckOptions:
- key: modernize-use-transparent-functors.SafeMode
value: 'true'
- key: modernize-use-nullptr.NullMacros
value: 'NULL'
- key: readability-braces-around-state.ShortStatementLines
value: '3'
- key: readability-inconsistent-declaration-parameter-name.Strict
value: 'true'
- key: readability-uniqueptr-delete-release.PreferResetCall
value: 'true'
- key: performance-move-const-arg.CheckTriviallyCopyableMove
value: 'false'
- key: readability-implicit-bool-conversion.AllowIntegerConditions
value: 'true'