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UE5 support #29

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alt- opened this issue Aug 30, 2021 · 2 comments
Open

UE5 support #29

alt- opened this issue Aug 30, 2021 · 2 comments
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@alt-
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alt- commented Aug 30, 2021

I know you don't plan on officially supporting UE5 until it's released by Epic, but it would be good to get the ball rolling and share issues with the current early access releases.

I created a branch and release at https://github.com/alt-/RenderStream-UE/ but ran into some issues:

  • the MD5 hashing in RenderStream.Build.cs appears to be missing an assembly reference
    Commented it out for now.
  • d3 tries to launch UE4Editor.exe instead of UE5's UnrealEditor.exe
    I worked around it by renaming the executable, but hopefully d3 can be updated to support the new executable name.
@husberg-disguise
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The issue launching the correct editor executable appears to be a lack of support for custom launch paths defined in target files.
Logged internally as DSOF-18037 and should go out in r19.2.

@hglmz
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hglmz commented Nov 8, 2021

You are the best. Thanks for the plugin. This plugin works without any problems. rx1 machines are between 40-50fps in default scenes. in uhd resolution. @alt-

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