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main.ts
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main.ts
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import { app, BrowserWindow, Menu, screen } from 'electron';
// Logging needs to be imported in main.ts also. Otherwise it just doesn't work anywhere else.
// See post by megahertz: https://github.com/megahertz/electron-log/issues/60
// "You need to import electron-log in the main process. Without it, electron-log doesn't works in a renderer process."
import log from 'electron-log';
import * as Store from 'electron-store';
import * as windowStateKeeper from 'electron-window-state';
import * as os from 'os';
import * as path from 'path';
import * as url from 'url';
app.commandLine.appendSwitch('disable-color-correct-rendering');
log.create('main');
log.transports.file.resolvePath = () => path.join(app.getPath('userData'), 'logs', 'Vitomu.log');
let win, serve;
const args = process.argv.slice(1);
serve = args.some((val) => val === '--serve');
// Workaround: Global does not allow setting custom properties.
// We need to cast it to "any" first.
const globalAny: any = global;
// Static folder is not detected correctly in production
if (process.env.NODE_ENV !== 'development') {
globalAny.__static = require('path').join(__dirname, '/static').replace(/\\/g, '\\\\');
}
function createWindow(): void {
const electronScreen = screen;
const size = electronScreen.getPrimaryDisplay().workAreaSize;
Menu.setApplicationMenu(null);
// Load the previous state with fallback to defaults
const windowState = windowStateKeeper({
defaultWidth: 500,
defaultHeight: 500,
});
// Create the window using the state information
win = new BrowserWindow({
x: windowState.x,
y: windowState.y,
width: windowState.width,
height: windowState.height,
backgroundColor: '#fff',
frame: windowhasFrame(),
icon: path.join(globalAny.__static, os.platform() === 'win32' ? 'icons/icon.ico' : 'icons/64x64.png'),
webPreferences: {
webSecurity: false,
nodeIntegration: true,
enableRemoteModule: true,
contextIsolation: false,
},
show: false,
});
globalAny.windowHasFrame = windowhasFrame();
windowState.manage(win);
if (serve) {
require('electron-reload')(__dirname, {
electron: require(`${__dirname}/node_modules/electron`),
});
win.loadURL('http://localhost:4200');
} else {
win.loadURL(
url.format({
pathname: path.join(__dirname, 'dist/index.html'),
protocol: 'file:',
slashes: true,
})
);
}
if (serve) {
// win.webContents.openDevTools();
}
// Emitted when the window is closed.
win.on('closed', () => {
// Dereference the window object, usually you would store window
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
win = null;
});
// 'ready-to-show' doesn't fire on Windows in dev mode. In prod it seems to work.
// See: https://github.com/electron/electron/issues/7779
win.on('ready-to-show', () => {
win.show();
win.focus();
});
// Makes links open in external browser
const handleRedirect = (e, link) => {
// Check that the requested link is not the current page
if (link !== win.webContents.getURL()) {
e.preventDefault();
require('electron').shell.openExternal(link);
}
};
win.webContents.on('will-navigate', handleRedirect);
win.webContents.on('new-window', handleRedirect);
win.webContents.on('before-input-event', (event, input) => {
if (input.key.toLowerCase() === 'f12') {
// if (serve) {
win.webContents.toggleDevTools();
// }
event.preventDefault();
}
});
}
function windowhasFrame(): boolean {
const settings: Store<any> = new Store();
if (!settings.has('useSystemTitleBar')) {
if (os.platform() === 'win32') {
settings.set('useSystemTitleBar', false);
} else {
settings.set('useSystemTitleBar', true);
}
}
return settings.get('useSystemTitleBar');
}
try {
log.info('[Main] [] +++ Starting +++');
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow);
// Quit when all windows are closed.
app.on('window-all-closed', () => {
log.info('[App] [window-all-closed] +++ Stopping +++');
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit();
}
});
app.on('activate', () => {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (win === null) {
createWindow();
}
});
} catch (e) {
// Catch Error
// throw e;
}