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[Issue Report]: (Android) Item destroyed when placed during lag #7152
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Reproduced in a TCP game using a gamepad on Windows x64. |
Isso aconteceu comigo hoje! |
we speak english here, so either comment in english or don't comment at all |
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Operating System
Android
DevilutionX version
1.5.2
Describe
Items disappear and are essentially destroyed if placed at same time as a lag spike.
After picking up an item from your inventory, it will change your cursor until you place an item down in inventory, equip it, or drop it out of inventory. If you click to place it down at the same time as a lag spike, the cursor reverts to normal, the item disappears and is permanently gone.
To Reproduce
Expected Behavior
The cursor does not revert until the item is placed. Items should never spontaneously disappear.
Additional context
Related to similar issue #7151 (comment)
My suspicion is that cursors lose their current state if the state attempts to change at the moment a lag spike occurs. There are likely more manifestations of this.
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