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portdefs.h
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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include <sys/types.h>
#include <stdio.h>
#include <fcntl.h>
#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#include <assert.h>
#include <ctype.h>
#include <math.h>
#include <new>
#include <limits.h>
#include <stddef.h>
/* newlib ctype.h defines _X for hex digit flag.
This conflicts with the use of _X as a variable name. */
#undef _X
#define RES_W 640
#define RES_H 480
#if defined(DINGUX) || defined(_3DS)
#define RES_W_OVERLAY 320
#define RES_H_OVERLAY 240
#else
#define RES_W_OVERLAY 640
#define RES_H_OVERLAY 480
#endif
// HACK: With MinGW, GRIM engine seems to crash when using setjmp and longjmp if not using builtin versions
#if defined __MINGW64__ || defined __MINGW32__
#include <setjmp.h>
#undef setjmp
#undef longjmp
#define setjmp(a) (__builtin_setjmp (a))
#define longjmp(a,b) (__builtin_longjmp (a,b))
#endif