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This repository has been archived by the owner on Jun 28, 2023. It is now read-only.
The purpose of the visualizing trust game is to help the users understand the consequences of the slave trade on interpersonal trust by examining how changes in slave exports in a district impact current trust levels. The user must optimize trust levels given resource constraints.
Intro page
explain the concepts behind the game (history talk & instructions)
next button
Map of present day / start game button
Frontend of Game
GET data once mounted
Map component that displays trust levels/slave exports
Use country map for now
On hover, displays district info component
On click, changes slider component
Dynamically colored based on trust level/slave exports (taken from democracy heat map)
AggregateData component that displays min, max, mean, median
Slider component
max value capped at initial conditions
data displayed changes with click
on change, update number for that district and constraint counter
DistrictInfo component
Submit/Reset buttons
Display AggregateData component for Interpersonal trust on submit
Change values to initial export/trust level on reset
Constraint
Fake calculations to associate trust level with slave exports (for testing code)
set up view
Backend of Game
Fakeeee data
given a json file, restructure it to match {'name':'', 'export':0,'trust':0,}
fake data for country not district for now
API endpoint for getting data
The text was updated successfully, but these errors were encountered:
The purpose of the visualizing trust game is to help the users understand the consequences of the slave trade on interpersonal trust by examining how changes in slave exports in a district impact current trust levels. The user must optimize trust levels given resource constraints.
Intro page
Map of present day / start game button
Frontend of Game
Backend of Game
{'name':'', 'export':0,'trust':0,}
The text was updated successfully, but these errors were encountered: