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Blender Version 4.1.1
Sollumz Version 2.4.2
CW Version R30_dev47
Issue: When importing bh1_46_0.ybn into Blender and immediately re-exporting it, some of the mesh and the bound poly boxes are majorly messed up. The ybn comes straight from the game files and looks normal prior to export, but upon re-import is broken.
This behavior is present in R30_dev47 but not previous versions.
No errors or warnings.
Original
Re-import
The text was updated successfully, but these errors were encountered:
Blender Version 4.1.1
Sollumz Version 2.4.2
CW Version R30_dev47
Issue: When importing bh1_46_0.ybn into Blender and immediately re-exporting it, some of the mesh and the bound poly boxes are majorly messed up. The ybn comes straight from the game files and looks normal prior to export, but upon re-import is broken.
This behavior is present in R30_dev47 but not previous versions.
No errors or warnings.
Original
Re-import
The text was updated successfully, but these errors were encountered: