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In the inventory scene, we need to add support for when the player uses their last item, for example only have 1 potion left and then we heal a monster. When we get down to 0, we need to remove that item from the inventory and inventory screen. We will need to move all of the game objects, and ensure the player cannot select that item again.
The text was updated successfully, but these errors were encountered:
In the inventory scene, we need to add support for when the player uses their last item, for example only have 1 potion left and then we heal a monster. When we get down to 0, we need to remove that item from the inventory and inventory screen. We will need to move all of the game objects, and ensure the player cannot select that item again.
The text was updated successfully, but these errors were encountered: