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lfescript.txt
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lfescript.txt
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lfescript(1) lfescript(1)
NAME
lfescript - Lisp Flavoured Erlang (LFE) scripting support
SYNOPSIS
lfescript provides support for running short LFE programs without hav‐
ing to compile them first and an easy way to retrieve the command line
arguments.
EXPORTS
script-name script-arg1 script-arg2 ...
lfescript lfescript-flags script-name script-arg1 script-arg2 ...
lfescript runs a script written in LFE.
lfescript:script_name() -> File
Types:
File = filename()
The script_name/0 function returns the name of the lfescript being exe‐
cuted. If the function is invoked outside the context of an lfescript,
the behavior is undefined.
EXAMPLE
Here follows an example script.
$ cat factorial
#! /usr/bin/env lfescript
;; -*- mode: lfe -*-
;;! -smp enable -sname factorial -mnesia debug verbose
(defun main
([(list string)]
(try
(let* ((n (list_to_integer string))
(f (fac n)))
(lfe_io:format "factorial ~w = ~w\n" (list n f)))
(catch
((tuple _ _ _) (usage)))))
([_] (usage)))
(defun fac
([0] 1)
([n] (* n (fac (- n 1)))))
(defun usage ()
(lfe_io:format "usage: factorial integer\n" ()))
The header of the LFE script is different from a normal LFE module.
The first line is an interpreter line which invokes lfescript if the
script is run as in the first command line above. If lfescript is ex‐
plicitly invoked in the second command line above then this header line
will be ignored. On the second or third line it is possible to give
arguments to the emulator with the syntax:
;;! -smp enable -sname factorial -mnesia debug verbose
In the example the second line is an optional directive to Emacs which
causes it to enter LFE mode when editing the script file.
The rest of the file contains LFE source code. It must always contain
the function main/1. When the script is run this function will be
called with a list of strings representing the arguments with which the
script was called. It is possible to define, include and use macros in
the source code.
The source code is checked and warnings and errors will be printed. If
there are errors the script will not run and it will terminate with ex‐
it status 127. Otherwise the code will be interpreted. If the func‐
tion main/1 returns successfully then the exit status for the script
will be 0 but if an exception is raised then exit status will be 127.
OPTIONS
The following option is accepted by lfescript
· -s - Only perform a syntactic and semantic check of the script file.
Warnings and errors (if any) are written to the standard output, but
the script will not be run. The exit status will be 0 if there were
no errors, and 127 otherwise.
Unrecognised options are ignored.
ENVIRONMENT VARIABLES
LFESCRIPT_EMULATOR
The command used to start the emulator. Default is `erl'. This can be
useful for passing arguments into the emulator, for example
LFESCRIPT_EMULATOR="erl -pa sune"
will add the directory sune to the code path.
SEE ALSO
lfe(1), lfe_guide(7)
AUTHORS
Robert Virding.
2013-2016 lfescript(1)