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GBBY

  • [ ] Pylons + 3 Colours (On/Off/Event)
  • [X] New Font
  • [ ] Fix Role card
    • [ ] resident colours
    • [ ] Roles text
    • [ ] revised event text and resolution for back
      • [X] Tree
      • [X] School Ball
      • [X] Interference
      • [X] Power Outage
      • [X] Construction
      • [X] Re-Tarring
      • [X] Site Sponsor
      • [X] Community Border
      • [X] Language
      • [X] Imposter
      • [X] Tyrannical

Dawn

  • [X] Review rules
  • [X] Review events (incl. language from v2)
  • [X] Develop Card back with rules for resolving events

Curtis

  • [X] Concepts
    • [X] Nodes, links
    • [X] Routes, Hops
    • [X] Types of equipment: router + (antenna), cable, power source
    • [X] Type of participants (from role cards)
    • [X] Slide for roleplay ideas
  • [X] real world context (Pictures with examples)
    • [X] pittmesh, red hook wireless, nycmesh, in the style of hops (but without size)
    • [X] Text with definitions for each concept
  • [X] gender neutral in roleplayers, e-cig purveyor, linux dev > sysadmin
    • [X] cite icons at the end of presentation
    • [X] update final two slides to include url and credits for icons
  • [X] follow up on room request

Modify Gameplay

  • [ ] Relationship between number of nodes and players defined better

Playthrough

  • [X] Schedule time and invite people
  • [X] Book a space

Materials

  • [X] Yarn (V2)
  • [X] Pylons (V1) (Gabby)
  • [X] New Cards
    • [X] V1 (print Event and Role Cards)
    • [X] V2 (Rewrite)
      • [X] Decide on ~10 Card descriptions/locations/events/challenges
      • [X] ~10 shapes / stinkscape them

NEW Mechanics v2

  • [X] Players arrange themselves automatically
  • [X] Each player is a node point
  • [X] Version 2 rules V2 Lucidchart

Resources (Icons)