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My problem has to do with the Daz3d to C4d bridge. I use the latest version of C4d and Daz3d.
I tried a couple of times the Send to C4d button with a Toon Generation figure. When I go into C4d and openup the Daz3d plugin in C4d It finds the figure that I exported, but it is completely black which has to do with the Materials of which the color and reflectance channels are not checked. Once I have done that I get a color but it is all very shiny. Apart from that, the morphs do not show at all. I have seen a tutorial where there is a special null object created whith sliders for each morph. But that was a with Genesys 8 figure.
So what do I do wrong. Is the morph conversion only for Genesys figures? Please help me out. It is important for me to have the facial morphs in C4d.
Best Regards
Henk van Schilt
The text was updated successfully, but these errors were encountered:
My problem has to do with the Daz3d to C4d bridge. I use the latest version of C4d and Daz3d.
I tried a couple of times the Send to C4d button with a Toon Generation figure. When I go into C4d and openup the Daz3d plugin in C4d It finds the figure that I exported, but it is completely black which has to do with the Materials of which the color and reflectance channels are not checked. Once I have done that I get a color but it is all very shiny. Apart from that, the morphs do not show at all. I have seen a tutorial where there is a special null object created whith sliders for each morph. But that was a with Genesys 8 figure.
So what do I do wrong. Is the morph conversion only for Genesys figures? Please help me out. It is important for me to have the facial morphs in C4d.
Best Regards
Henk van Schilt
The text was updated successfully, but these errors were encountered: