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BUILD_LINUX.md

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Building on Linux

We can build mmSolver on Linux quite easily using the provided Docker containers. Using the Docker containers you are also able to build on a Microsoft Windows host with Windows Subsystem for Linux installed.

As part of the Docker build process Autodesk Maya is automatically installed. You must provide a valid Maya installation archive for Linux, such as "Autodesk_Maya_2019_Linux_64bit.tgz", located in the <project root>/external/archives. The Docker scripts will automatically install Maya inside the Docker image.

On a Linux (or Windows) host Bash or Power Shell terminal, run:

$ cd <project root>
$ docker build --file share/docker/Dockerfile_mayaXXXX -t mmsolver-linux-mayaXXXX-build .
$ docker run --rm --interactive --volume "${pwd}:/mmSolver" --tty mmsolver-linux-mayaXXXX-build

# Inside the docker container
$ ./scripts/build_mmSolver_linux_mayaXXXX.bash

Note: Replace XXXX, with the Maya version to build for.

Note: The host computer should have 10GB (or more) storage space available to build with Docker.

The sections below explain the process in more detail.

Building Dependencies

mmSolver has a few dependencies, and are listed in BUILD.md.

The third-party dependencies are downloaded and built for mmSolver automatically using the standard build script <project root>/scripts/build_mmSolver_linux_mayaXXXX.bash (see below).

Using the CMake configuration, you can override the third-party dependencies Git repositories URLs as needed - use cmake-gui to see and configure the CMake variables.

Build mmSolver

Run these commands, on Linux:

$ cd <project root>
$ ./scripts/build_mmSolver_linux_mayaXXXX.bash

# Run tests (optional, but encouraged)
$ cd <project root>
$ /usr/autodesk/mayaVERSION/bin/mayapy tests/runTests.py

Note: Replace XXXX, with the Maya version to build for.

Following the steps above you will have the Maya plug-in compiled, and installed into your ~/maya/MAYA_VERSION/modules directory.

Run Test Suite

After all parts of the mmSolver are installed and can be found by Maya, try running the test suite to confirm everything is working as expected.

On Linux:

$ cd <project root>
$ /usr/autodesk/mayaVERSION/bin/mayapy tests/runTests.py

Make sure you use the same Maya version 'mayapy' for testing as you have build for.

For more information about testing, see the Testing section in DEVELOPER.md.

Build Release Packages from Scratch

NOTE: It is recommended to use the Docker containers for building mmSolver (and dependencies) as described above. Using Docker will produce the exact same packages, but in a reproducible recipe and without polluting the developer's host computer.

If you wish to build a (.tar.gz) package for users to download, there are a number of steps to ensure are run correctly in specific environments. The commands below are one-liner commands to set up everything from scratch and build, then package ready for distribution.

Run in the Linux Bash terminal:

# Maya 2016
$ source load_maya2016.sh  # Example script to set up development environment (not provided).
$ mkdir -p /media/dev/mayaMatchMoveSolver_maya2016Deploy_linux ; cd /media/dev/ ; git clone [email protected]:david-cattermole/mayaMatchMoveSolver.git mayaMatchMoveSolver_maya2016Deploy_linux
$ cd /media/dev/mayaMatchMoveSolver_maya2016Deploy_linux ; git fetch --all; git checkout -f develop; git pull ; rm -R --force build_* ; rm -R --force external/install/* ; rm -R --force external/working/*/ ; bash scripts/build_mmSolver_linux_maya2016.bash

# Maya 2017
$ source load_maya2017.sh  # Example script to set up development environment (not provided).
$ mkdir -p /media/dev/mayaMatchMoveSolver_maya2017Deploy_linux ; cd /media/dev/ ; git clone [email protected]:david-cattermole/mayaMatchMoveSolver.git mayaMatchMoveSolver_maya2017Deploy_linux
$ cd /media/dev/mayaMatchMoveSolver_maya2017Deploy_linux ; git fetch --all; git checkout -f develop; git pull ; rm -R --force build_* ; rm -R --force external/install/* ; rm -R --force external/working/*/ ; bash scripts/build_mmSolver_linux_maya2017.bash

# Maya 2018
$ source load_maya2018.sh  # Example script to set up development environment (not provided).
$ mkdir -p /media/dev/mayaMatchMoveSolver_maya2018Deploy_linux ; cd /media/dev/ ; git clone [email protected]:david-cattermole/mayaMatchMoveSolver.git mayaMatchMoveSolver_maya2018Deploy_linux
$ cd /media/dev/mayaMatchMoveSolver_maya2018Deploy_linux ; git fetch --all; git checkout -f develop; git pull ; rm -R --force build_* ; rm -R --force external/install/* ; rm -R --force external/working/*/ ; bash scripts/build_mmSolver_linux_maya2018.bash

# Maya 2019
$ source load_maya2019.sh  # Example script to set up development environment (not provided).
$ mkdir -p /media/dev/mayaMatchMoveSolver_maya2019Deploy_linux ; cd /media/dev/ ; git clone [email protected]:david-cattermole/mayaMatchMoveSolver.git mayaMatchMoveSolver_maya2019Deploy_linux
$ cd /media/dev/mayaMatchMoveSolver_maya2019Deploy_linux ; git fetch --all; git checkout -f develop; git pull; rm -R --force build_* ; rm -R --force external/install/* ; rm -R --force external/working/*/ ; bash scripts/build_mmSolver_linux_maya2019.bash

# Maya 2020
$ source load_maya2020.sh  # Example script to set up development environment (not provided).
$ mkdir -p /media/dev/mayaMatchMoveSolver_maya2020Deploy_linux ; cd /media/dev/ ; git clone [email protected]:david-cattermole/mayaMatchMoveSolver.git mayaMatchMoveSolver_maya2020Deploy_linux
$ cd /media/dev/mayaMatchMoveSolver_maya2020Deploy_linux ; git fetch --all; git checkout -f develop; git pull; rm -R --force build_* ; rm -R --force external/install/* ; rm -R --force external/working/*/ ; bash scripts/build_mmSolver_linux_maya2020.bash

# Maya 2022
$ source load_maya2022.sh  # Example script to set up development environment (not provided).
$ mkdir -p /media/dev/mayaMatchMoveSolver_maya2022Deploy_linux ; cd /media/dev/ ; git clone [email protected]:david-cattermole/mayaMatchMoveSolver.git mayaMatchMoveSolver_maya2022Deploy_linux
$ cd /media/dev/mayaMatchMoveSolver_maya2022Deploy_linux ; git fetch --all; git checkout -f develop; git pull; rm -R --force build_* ; rm -R --force external/install/* ; rm -R --force external/working/*/ ; bash scripts/build_mmSolver_linux_maya2022.bash

# Maya 2023
$ source load_maya2023.sh  # Example script to set up development environment (not provided).
$ mkdir -p /media/dev/mayaMatchMoveSolver_maya2023Deploy_linux ; cd /media/dev/ ; git clone [email protected]:david-cattermole/mayaMatchMoveSolver.git mayaMatchMoveSolver_maya2023Deploy_linux
$ cd /media/dev/mayaMatchMoveSolver_maya2023Deploy_linux ; git fetch --all; git checkout -f develop; git pull; rm -R --force build_* ; rm -R --force external/install/* ; rm -R --force external/working/*/ ; bash scripts/build_mmSolver_linux_maya2023.bash

# Maya 2024
$ source load_maya2024.sh  # Example script to set up development environment (not provided).
$ mkdir -p /media/dev/mayaMatchMoveSolver_maya2024Deploy_linux ; cd /media/dev/ ; git clone [email protected]:david-cattermole/mayaMatchMoveSolver.git mayaMatchMoveSolver_maya2024Deploy_linux
$ cd /media/dev/mayaMatchMoveSolver_maya2024Deploy_linux ; git fetch --all; git checkout -f develop; git pull; rm -R --force build_* ; rm -R --force external/install/* ; rm -R --force external/working/*/ ; bash scripts/build_mmSolver_linux_maya2024.bash

Package files can then be uploaded from the "~/dev/mayaMatchMoveSolver_maya*Deploy_linux/packages" folder.

NOTE: The directories above are hard-coded for the author's environment, you may need to change the paths for your environment.