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Saves.java
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Saves.java
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package com.danilchican.pacman;
import java.io.*;
import java.util.UUID;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.scene.Scene;
import javafx.scene.control.ListView;
import javafx.scene.layout.Pane;
import javafx.stage.FileChooser;
import javafx.stage.Stage;
/**
*
* Class which saves your current game
*
* @author Vlad
* @version 1.0
*/
public class Saves {
BufferedWriter out = null;
BufferedReader in = null;
OutputStream clean;
FileChooser tr = new FileChooser();
File dialog = new File("SaveGames");
File[] allFiles;
static int countOfSaves = 0;
/**
*
* Constructor of this class
*
*/
Saves() {
allFiles = new File("SaveGames").listFiles();
countOfSaves = allFiles.length;
tr.setInitialDirectory(dialog);
}
/**
*
* Method open buffer for write saving
*
*/
public void openBufferForWrite() {
if (out != null) {
return;
}
countOfSaves++;
cleanSave(countOfSaves);
String path = new String("SaveGames\\moveplayer_number_" + UUID.randomUUID().toString() + ".c");
try {
out = new BufferedWriter(new OutputStreamWriter(new FileOutputStream(path, true)));
} catch (IOException e) {
e.printStackTrace();
}
}
/**
*
* Method open buffer for read saved game
*
*/
public void openBufferForRead() {
if (in != null) {
return;
}
try {
in = new BufferedReader(new InputStreamReader(new FileInputStream(tr.showOpenDialog(null))));
} catch (IOException e) {
//e.printStackTrace();
}
}
/**
*
* Save the current moving way
*
* @param direction
* @return int
*/
public int saveMove(int direction) {
try {
if (out == null) {
return -2;
}
out.write(direction);
} catch (IOException e) {
e.printStackTrace();
}
return direction;
}
/**
*
* Calculate moving way and call function for write it
*
* @param speedX
* @param speedY
* @return int
*/
public int saveMoves(double posX, double posY) {
if (out == null) {
return -2;
}
Constants.save.saveMove((int) (posX % 10));
posX /= 10;
Constants.save.saveMove((int) (posX % 10));
posX /= 10;
Constants.save.saveMove((int) (posX % 10));
Constants.save.saveMove((int) (posY % 10));
posY /= 10;
Constants.save.saveMove((int) (posY % 10));
posY /= 10;
Constants.save.saveMove((int) (posY % 10));
return 1;
}
/**
*
* Calculate moving way and call function for write it
*
* @param speedX
* @param speedY
* @return int
*/
public int saveMoves(int speedX, int speedY) {
if (out == null) {
return -2;
}
if (speedX > 0) {
saveMove(1);
saveMove(0);
}
if (speedX < 0) {
saveMove(0);
saveMove(1);
}
if (speedX == 0) {
saveMove(0);
saveMove(0);
}
if (speedY > 0) {
saveMove(0);
saveMove(1);
}
if (speedY < 0) {
saveMove(1);
saveMove(0);
}
if (speedY == 0) {
saveMove(0);
saveMove(0);
}
return 1;
}
/**
*
* Chechout new line
*
*/
public void newLine() {
try {
if (out != null) {
out.newLine();
}
} catch (IOException e) {
e.printStackTrace();
}
}
/**
*
* Get int from file and return it
*
* @return int
*/
public int getIntFromFile() {
try {
if (in == null) {
return -2;
}
int temp = in.read();
if (temp == -1) {
closeInputStream();
}
return temp;
} catch (IOException e) {
e.printStackTrace();
}
return 0;
}
/**
*
* Close output stream
*
*/
public void closeOutputStream() {
try {
if (out != null) {
saveMove(-1);
out.close();
out = null;
}
} catch (IOException e) {
e.printStackTrace();
}
}
/**
*
* Close input stream
*
*/
public void closeInputStream() {
try {
if (in != null) {
in.close();
in = null;
}
} catch (IOException e) {
e.printStackTrace();
}
}
/**
*
* Write level number to saving file
*
* @param temp
*/
public void addLevelNumber(int temp) {
saveMove(temp);
}
/**
*
* Clean file content before write
*
* @param number
*/
public void cleanSave(int number) {
String path = new String("SaveGames\\moveplayer_number_" + number + ".c");
try {
clean = new FileOutputStream(path);
clean.flush();
clean.close();
} catch (IOException e) {
e.printStackTrace();
}
}
/**
*
* Show all saved games
*
*/
public void showSaves() {
Stage saves;
saves = new Stage();
saves.setTitle("Saves");
Pane saveRoot = new Pane();
saveRoot.setPrefSize(300, 200);
saveRoot.setMaxSize(300, 200);
ObservableList<String> games = FXCollections.observableArrayList();
allFiles = new File("SaveGames").listFiles();
for (File temp : allFiles) {
games.add(temp.getName());
}
ListView<String> listSaves = new ListView<String>();
listSaves.setItems(games);
listSaves.setStyle("-fx-border-width:3pt;" + "-fx-border-color:red;"
+ "-fx-font:bold 10pt ItalicT;" + "-fx-text-fill: red;");
listSaves.setPrefSize(300, 200);
listSaves.setMaxSize(300, 200);
saveRoot.getChildren().add(listSaves);
Scene saveScene = new Scene(saveRoot);
saves.setScene(saveScene);
saves.show();
}
private int readInt() {
int temp = -2;
try {
temp = in.read();
} catch (IOException e) {
e.printStackTrace();
}
return temp;
}
public void convertSavesInToInfo() {
allFiles = new File("SaveGames").listFiles();
Constants.games = new GameInfo[allFiles.length];
int count = 0;
int tmp = -2;
int numberOfLevel;
int stepsCountR, stepsCountL, stepsCountU, stepsCountD;
int enemyStepsCount;
for (File temp : allFiles) {
stepsCountR = 0;
stepsCountL = 0;
stepsCountU = 0;
stepsCountD = 0;
enemyStepsCount = 0;
try {
in = new BufferedReader(new InputStreamReader(new FileInputStream(temp)));
} catch (FileNotFoundException e) {
e.printStackTrace();
}
numberOfLevel = readInt();
do {
tmp = readInt();
switch (tmp) {
case 3:
if (readInt() == 1) {
stepsCountR++;
}
if (readInt() == 1) {
stepsCountL++;
}
if (readInt() == 1) {
stepsCountU++;
}
if (readInt() == 1) {
stepsCountD++;
}
break;
case 4:
readInt();
if (readInt() == -2 || readInt() == -2 || readInt() == -2 || readInt() == -2
|| readInt() == -2 || readInt() == -2) {
return;
} else {
enemyStepsCount++;
}
break;
case 5:
readInt();
if (readInt() == -2 || readInt() == -2 || readInt() == -2 || readInt() == -2
|| readInt() == -2 || readInt() == -2) {
return;
}
break;
}
} while (tmp != -1);
closeInputStream();
Constants.games[count] = new GameInfo(temp.getName(), stepsCountL, stepsCountR, stepsCountU,
stepsCountD, enemyStepsCount, numberOfLevel + 1);
count++;
}
}
}