diff --git a/src/graphics/shader.cpp b/src/graphics/shader.cpp index cfb391a..ea5a7ec 100644 --- a/src/graphics/shader.cpp +++ b/src/graphics/shader.cpp @@ -8,7 +8,7 @@ namespace sp { static Shader* current_shader = nullptr; static const char* vertex_shader_header_es = "#version 100\nprecision highp float;\n"; -static const char* fragment_shader_header_es = "#version 100\n#ifdef GL_FRAGMENT_PRECISION_HIGH\nprecision highp float;\n#else\nprecision mediump float\n#endif\n"; +static const char* fragment_shader_header_es = "#version 100\n#ifdef GL_FRAGMENT_PRECISION_HIGH\nprecision highp float;\n#else\nprecision mediump float;\n#endif\n"; static const char* vertex_shader_header = "#version 120\n"; static const char* fragment_shader_header = "#version 120\n";