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Build Errors with GLM 1.0.0 #2111
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invoked:
all errors via:
glm/gtx/norm.hpp also invoked in EmptyEpsilon/src/mesh.cpp and particleEffect.cpp |
I haven't checked how much of GLM we are using, but I might consider replacing it. I've seen in another project that it adds a significant amount of compile time for something that we mainly use as a few structs with overloaded operators. |
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Appearantly some features are now gated behind a feature flag and have to be enable with
before including, i came upon this issue as I tried to get the new version to compile on Arch Linux, I found the stopgap solution for building here: NixOS/nixpkgs#308253 (comment) (i.e. passing
-DCMAKE_CXX_FLAGS=-DGLM_ENABLE_EXPERIMENTAL
to cmake) but it should probably just be put into the code itself.The text was updated successfully, but these errors were encountered: