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Inconsistency in UI Layout #2072

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parracodea opened this issue Apr 13, 2024 · 3 comments
Open

Inconsistency in UI Layout #2072

parracodea opened this issue Apr 13, 2024 · 3 comments

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@parracodea
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Helm/Weapons/Tactical/Single Pilot share a lot of UI elements, but aren't consistent in where the same control appears on screen.

For example, the "Impulse+Warp+Jump+Request Dock" block appears in 3 different places on the screen:

  • Helm: Bottom Left
  • Tactical: Bottom Right
  • Single Pilot: Upper Left

And within that "block", those controls appear in different spaces relative to each other:

  • Helm: Impulse-Left, Warp-Right, Dock-Bottom
  • Tactical: Impulse-Right, Warp-Left, Dock-Bottom
  • Single Pilot: Impulse-Left, Warp-Right, Dock-Top

Making the layout more consistent would make it easier when flipping between different stations.

@parracodea
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Here's a possible layout. I think it's easier to look at and compare the layouts in the presentation slides, but I've also included it as a jpeg:

https://docs.google.com/presentation/d/1ivxKMQSwhsvVdYt0mIkgK2qdOtal7eJ9rYlmlriiMEE/edit#slide=id.g2caa29d1b54_0_135

flight-control-layout

@aBlueShadow
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aBlueShadow commented Apr 14, 2024

Your examples were made in a very wide aspect ratio, while EEs base ratio is 4:3. I think a comparison would be easier if you use that aspect ratio.

@daid
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daid commented Apr 14, 2024

That, and this adds different inconsistencies. Also, space on the right side is reserved of scenario custom info/buttons

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