diff --git a/resources/shaders/glitch.shader b/resources/shaders/glitch.shader index 6bf5be92c1..f88ade120e 100644 --- a/resources/shaders/glitch.shader +++ b/resources/shaders/glitch.shader @@ -26,4 +26,5 @@ void main(void) { gl_FragColor.r = texture2D(u_texture, coord + vec2(rx, 0)).r; gl_FragColor.g = texture2D(u_texture, coord + vec2(gx, 0)).g; gl_FragColor.b = texture2D(u_texture, coord + vec2(bx, 0)).b; + gl_FragColor.a = 1.0; }