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Hi,
I was just upgrading my project (Vuforia/Gdx) and google sent me here because I was looking at drawVideoBackground .
FYI, this method is Deprecated now, you need to use
Many thanks for the info! Currently I don't have Vuforia/NDK setup on my machine, but as soon as I get around to installing it again, I'll update the repo :)
Unfortunately, the latest SDK seems to have a bit more complex architecture which does not play with LibGDX so well. I made a few adjustments to glue it together in a similar way as before, but there are race conditions in initialisation (Vuforia and LibGDX seem to be fighting over some OpenGL buffers) and I couldn't get the model to render properly yet. However, the coordinates for each frame seem to be computed correctly, so I suspect it is another OpenGL issue.
Currently, I consider this as deprecated. If anyone has time and motivation to fix it, I'm happy to give maintainer rights.
Hi,
I was just upgrading my project (Vuforia/Gdx) and google sent me here because I was looking at
drawVideoBackground
.FYI, this method is Deprecated now, you need to use
Good luck !
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