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main_win.c
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main_win.c
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// CEF C API example
// Project website: https://github.com/cztomczak/cefcapi
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <unistd.h>
#include "capi/cef_base.h"
#include "capi/cef_app.h"
#include "capi/cef_client.h"
#include "capi/cef_life_span_handler.h"
#include "include/cef_version_win.h"
// Globals
cef_life_span_handler_t g_life_span_handler = {};
int main(int argc, char** argv) {
// This executable is called many times, because it
// is also used for subprocesses. Let's print args
// so we can differentiate between main process and
// subprocesses. If one of the first args is for
// example "--type=renderer" then it means that
// this is a Renderer process. There may be more
// subprocesses like GPU (--type=gpu-process) and
// others. On Linux there are also special Zygote
// processes.
printf("\nProcess args: ");
if (argc == 1) {
printf("none (Main process)");
} else {
for (int i = 1; i < argc; i++) {
if (strlen(argv[i]) > 128)
printf("... ");
else
printf("%s ", argv[i]);
}
}
printf("\n\n");
// CEF version
if (argc == 0) {
printf("CEF version: %s\n", CEF_VERSION);
}
// Main args
cef_main_args_t main_args = {};
main_args.instance = GetModuleHandle(NULL);
// Cef app
cef_app_t app = {};
initialize_cef_app(&app);
// Execute subprocesses. It is also possible to have
// a separate executable for subprocesses by setting
// cef_settings_t.browser_subprocess_path. In such
// case cef_execute_process should not be called here.
printf("cef_execute_process, argc=%d\n", argc);
int code = cef_execute_process(&main_args, &app, NULL);
if (code >= 0) {
_exit(code);
}
// Application settings. It is mandatory to set the
// "size" member.
cef_settings_t settings = {};
settings.size = sizeof(cef_settings_t);
settings.log_severity = LOGSEVERITY_WARNING; // Show only warnings/errors
settings.no_sandbox = 1;
// Initialize CEF
printf("cef_initialize\n");
cef_initialize(&main_args, &settings, &app, NULL);
// Window info
cef_window_info_t window_info = {};
window_info.style = WS_OVERLAPPEDWINDOW | WS_CLIPCHILDREN \
| WS_CLIPSIBLINGS | WS_VISIBLE;
window_info.parent_window = NULL;
window_info.x = CW_USEDEFAULT;
window_info.y = CW_USEDEFAULT;
window_info.width = CW_USEDEFAULT;
window_info.height = CW_USEDEFAULT;
// Window info - window title
char window_name[] = "cefcapi example";
cef_string_t cef_window_name = {};
cef_string_utf8_to_utf16(window_name, strlen(window_name),
&cef_window_name);
window_info.window_name = cef_window_name;
// Initial url
char url[] = "https://www.google.com/ncr";
cef_string_t cef_url = {};
cef_string_utf8_to_utf16(url, strlen(url), &cef_url);
// Browser settings. It is mandatory to set the
// "size" member.
cef_browser_settings_t browser_settings = {};
browser_settings.size = sizeof(cef_browser_settings_t);
// Client handlers
cef_client_t client = {};
initialize_cef_client(&client);
initialize_cef_life_span_handler(&g_life_span_handler);
// Create browser asynchronously. There is also a
// synchronous version of this function available.
printf("cef_browser_host_create_browser\n");
cef_browser_host_create_browser(&window_info, &client, &cef_url,
&browser_settings, NULL);
// Message loop. There is also cef_do_message_loop_work()
// that allow for integrating with existing message loops.
// On Windows for best performance you should set
// cef_settings_t.multi_threaded_message_loop to true.
// Note however that when you do that CEF UI thread is no
// more application main thread and using CEF API is more
// difficult and require using functions like cef_post_task
// for running tasks on CEF UI thread.
printf("cef_run_message_loop\n");
cef_run_message_loop();
// Shutdown CEF
printf("cef_shutdown\n");
cef_shutdown();
return 0;
}