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Copy pathlevel_act3d0_03_beg.txt
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level_act3d0_03_beg.txt
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[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 第五关(前)
// Comments
[PlayMusic(intro="$fesmetal_intro", key="$fesmetal_loop", volume=0.8, crossfade=1.5)]
[Background(image="bg_sunnytown_2",screenadapt="coverall", fadetime=1,block=true)]
[Delay(time=1)]
[Character(name="char_340_shwaz_2#2",name2="char_348_ceylon_4#8",focus=1)]
[name="黑"] ......
[Character(name="char_340_shwaz_2#2",name2="char_348_ceylon_4#8",focus=2)]
[name="锡兰"] 黑?!
[Character(name="char_340_shwaz_2#2",name2="char_348_ceylon_4#8",focus=1)]
[name="黑"] 克洛宁的命令现在就是市长的命令,所有人,动手。
[name="黑"] 把这些人都绑起来。注意不要伤到小姐了。
[Character(name="char_340_shwaz_2#2",name2="char_348_ceylon_4#3",focus=2)]
[name="锡兰"] 你说什么?!
[name="锡兰"] 你也以为我是在闹着玩吗?!
[Decision(options="走!;现在不是说话的时候!",values="1;2")]
[Predicate(references="1;2")]
[Dialog]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_sunnytown_2")]
[Blocker(a=0, fadetime=2, block=false)]
[Dialog]
[Blocker(a=1, r=0,g=0, b=0, fadetime=0.6, block=true)]
[Character]
[Blocker(a=0, fadetime=0.6, block=false)]
[name="保镖A"] 他们沿着这条路往沙滩跑了!
[name="保镖B"] 啧,人太多了,不好追。联络沙滩的岗哨,围住他们!
[Character(name="char_340_shwaz_2#2")]
[name="黑"] 别想走!
[name="黑"] !?
[Character]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)]
[Blocker(a=0, fadetime=1.5, block=false)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Decision(options="欸?",values="1")]
[Predicate(references="1")]
[Character(name="char_188_helage_1",fadetime=1,block=true)]
[Delay(time=1)]
[name="???"] 博士,走,这里先交给我。
[Character(name="char_348_ceylon_4#8")]
[name="锡兰"] 欸?!你,你是......!
[Decision(options="锡兰,我们先走!",values="1")]
[Predicate(references="1")]
[Dialog]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_beach")]
[playsound(key="$beach",volume=0.8, channel="beach")]
[playsound(key="$runsand", volume=0.7)]
[playsound(key="$runsand", volume=0.7)]
[Blocker(a=0, fadetime=2, block=true)]
[Character(name="char_348_ceylon_4#5")]
[name="锡兰"] 等一下,哈,哈......博士,我好累......
[Decision(options="终于......到了沙滩......;我也......跑不动了......",values="1;2")]
[Predicate(references="1;2")]
[Character(name="avg_npc_020")]
[name="保镖"] 大小姐,请跟我们回去吧。
[Character(name="char_348_ceylon_4#3")]
[name="锡兰"] 我不要!
[Character(name="avg_npc_020")]
[name="保镖A"] 别伤着大小姐,那个什么博士随便你们处置。
[Character]
[stopmusic(fadetime=1)]
[name="???"] 谁敢随便处置博士!!
[Character(name="avg_npc_020")]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="保镖B"] 好烫好烫!
[name="保镖C"] 哪儿来的臭小鬼!
[name="保镖C"] 噫!我的屁股!我的屁股!
[Character]
[Dialog]
[Character(name="char_134_ifrit_summer_1",fadetime=1,block=true)]
[Delay(time=1)]
[name="伊芙利特"] 喂,博士,你又惹上什么好玩的事情了,怎么不叫上我?
[Character(name="avg_npc_020")]
[name="保镖A"] 啧,只是一个臭小鬼,给她点颜色瞧瞧!
[Character(name="char_134_ifrit_summer_1")]
[name="伊芙利特"] 我正愁无聊呢,嘿嘿......
[Character(name="char_348_ceylon_4#8")]
[name="锡兰"] 博士,你的脸色怎么变得比刚才还差?
[Decision(options="伊芙利特,下手别太重!!;把他们衣服烧光差不多了。",values="1;2")]
[PlayMusic(intro="$farce_intro", key="$farce_loop", volume=0.8, crossfade=1.5)]
[Predicate(references="1;2")]
[Character(name="char_134_ifrit_summer_1")]
[name="伊芙利特"] 啧——
[name="伊芙利特"] 那就三成!
[Delay(time=0.3)]
[Dialog]
[Blocker(block=true)]
[Image]
[Delay(time=0.3)]
[Dialog]
[Blocker(block=true)]
[Image]