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level_a001_05_END.txt
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level_a001_05_END.txt
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[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 第五关(后)
// Comments
[Background(image="bg_caveentrance", fadetime=1)]
[PlayMusic(intro="$darkness01_intro", key="$darkness01_loop", volume=0.6, crossfade=1.5)]
[Delay(time=1)]
[PlaySound(key="$b_char_defboost")]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)]
[Character(name="char_220_grani#5")]
[name="格拉尼"] 呃......!
[Character(name="avg_npc_007")]
[name="赏金猎人"] 你,你这个碍事的混蛋小子!
[name="赏金猎人"] 都、都头破血流成这样了,还敢在这挡我们的好事——!
[Character(name="char_220_grani#5")]
[name="格拉尼"] 区区这点伤,连日常训练都算不上!
[Character]
[Dialog]
[PlaySound(key="$b_char_defboost")]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)]
[PlaySound(key="$b_char_defboost")]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)]
[Character(name="avg_npc_007")]
[name="赏金猎人"] 咕——
[Character(name="char_220_grani#5")]
[name="格拉尼"] 还剩多少人?
[name="格拉尼"] 算了,记不清了,反正已经全都挡住——
[Character]
[Dialog]
[Blocker(a=1, r=0,g=0, b=0, fadetime=0.5, block=true)]
[PlaySound(key="$e_skill_skulsrsword",volume=0.5,block=true)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[Dialog]
[Character(name="char_220_grani#1")]
[Delay(time=0.7)]
[CameraShake(duration=3, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)]
[Character(name="char_220_grani#1")]
[name="格拉尼"] 发、发生地震了?
[Dialog]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=0.2, block=true)]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=1.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="char_220_grani#1")]
[name="格拉尼"] 欸?那边的山岩怎么崩塌了?
[Character]
[Dialog]
[Blocker(a=1, r=0,g=0, b=0, fadetime=0.5, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[Character]
[Dialog]
[playsound(key="$d_gen_walk_n")]
[Character(name="char_263_skadi#2",fadetime=1)]
[Delay(time=3)]
[name="斯卡蒂"] ......
[Character]
[Dialog]
[Blocker(a=1, r=0,g=0, b=0, fadetime=0.5, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[Character(name="char_220_grani#1")]
[name="格拉尼"] 骗人的吧?她居然打破了那么厚的石壁?
[Character]
[Dialog]
[Blocker(a=1, r=0,g=0, b=0, fadetime=0.5, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[Character(name="avg_npc_007")]
[name="赏金猎人"] 入口被打开了一条新的路!赶紧进去!
[playsound(key="$d_gen_soldiersrun")]
[Character]
[Dialog]
[Character(name="char_220_grani#5")]
[name="格拉尼"] 糟了,那些人一定会从斯卡蒂打出的通道涌进来!
[name="格拉尼"] 得赶快去帮可——
[Character(name="char_263_skadi#2",name2="char_220_grani#5",focus=1)]
[name="斯卡蒂"] 站住。
[Character(name="char_263_skadi#2",name2="char_220_grani#5",focus=2)]
[name="格拉尼"] 斯卡蒂——
[Character(name="char_220_grani#1")]
[PlaySound(key="$e_skill_skulsrsword",volume=0.5,block=true)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)]
[Character(name="char_263_skadi#2",name2="char_220_grani#5",focus=2)]
[name="格拉尼"] ......
[name="格拉尼"] 居然能直接破坏山体,强行穿过去,罗德岛的异闻果然是真的啊。
[Character(name="char_263_skadi#2",name2="char_220_grani#5",focus=1)]
[name="斯卡蒂"] 那个女孩在哪?
[Character(name="char_263_skadi#2",name2="char_220_grani#5",focus=2)]
[name="格拉尼"] 我不能告诉你。
[Character(name="char_263_skadi#2",name2="char_220_grani#5",focus=1)]
[name="斯卡蒂"] 盯上那东西的人不止我一个。
[name="斯卡蒂"] 难道我非要把你好好教训一顿,你才不会碍事?
[Character(name="char_263_skadi#2",name2="char_220_grani#5",focus=2)]
[name="格拉尼"] 你突然就要带走可萝尔,我怎么也不能轻易把她交给你啊!
[Character(name="char_263_skadi#2",name2="char_220_grani#5",focus=1)]
[name="斯卡蒂"] 你要......阻碍罗德岛的任务?
[Character(name="char_263_skadi#2",name2="char_220_grani#5",focus=2)]
[name="格拉尼"] 你也没告诉我罗德岛给你分配了什么任务啊!
[name="格拉尼"] 除非你......
[Character(name="char_220_grani#5")]
[PlaySound(key="$e_skill_skulsrsword",volume=0.5,block=true)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)]
[Character(name="char_263_skadi#2",name2="char_220_grani#1",focus=2)]
[name="格拉尼"] 不要突然攻击同伴啊!
[Character(name="char_263_skadi#2",name2="char_220_grani#1",focus=1)]
[name="斯卡蒂"] 谁是你的同伴?
[name="斯卡蒂"] 我最后一次问,带我去见那个女孩。
[Character(name="char_263_skadi#2",name2="char_220_grani#5",focus=2)]
[name="格拉尼"] 只要她还是我的委托人,我就绝不会这么做。
[Character(name="char_263_skadi#2",name2="char_220_grani#5",focus=1)]
[name="斯卡蒂"] ......
[Dialog]
[Character(name="char_263_skadi#2")]
[PlaySound(key="$e_skill_skulsrsword",volume=0.5,block=true)]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)]
[Character(name="char_220_grani#5")]
[PlaySound(key="$b_char_defboost")]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)]
[Character(name="char_220_grani#5")]
[name="格拉尼"] 呜呃......
[name="格拉尼"] 可恶,她只是用剑随手碰了下我的枪而已啊,可我的胳膊好像要断了......
[Character(name="char_263_skadi#2",name2="char_220_grani#5",focus=1)]
[name="斯卡蒂"] 只凭你这种能力,你真的认为自己保护得了她?
[Character(name="char_263_skadi#2",name2="char_220_grani#5",focus=2)]
[name="格拉尼"] 能不能做到,和去不去做是两回事!
[Character(name="char_263_skadi#2",name2="char_220_grani#5",focus=1)]
[name="斯卡蒂"] ————
[stopmusic(fadetime=2)]
[Character(name="char_263_skadi#2",name2="char_220_grani#5",focus=2)]
[name="格拉尼"] 嗯?先等等!
[name="格拉尼"] 小心!
[Character]
[Dialog]
[PlaySound(key="$b_char_defboost")]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)]
[PlaySound(key="$d_sp_ballista")]
[Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=0.2, block=true)]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=30, fadeout=true, block=true)]
[PlayMusic(intro="$indust_intro", key="$indust_loop", volume=0.6, crossfade=1.5)]
[Character(name="avg_npc_007")]
[name="赏金猎人"] 嘁,这下总该打中了吧!
[Character(name="avg_npc_007")]
[name="粗暴的赏金猎人"] 好像有,不对,好像没有!那家伙还好好的!
[Character]
[Dialog]
[Character(name="char_263_skadi#2",fadetime=1)]
[name="斯卡蒂"] ......又来?
[Character(name="avg_npc_007",name2="avg_npc_007",focus=1)]
[name="赏金猎人"] 呃......!
[Character(name="avg_npc_007")]
[name="粗暴的赏金猎人"] 灾、灾星!把上尉打伤的,就是你吧!你今天就别想从这里——
[Character(name="char_220_grani#3")]
[name="格拉尼"] 好机会,趁现在!
[Character(name="avg_npc_007")]
[name="赏金猎人"] 你也别想过去!
[Character(name="char_220_grani#2")]
[name="格拉尼"] 你们还是想想办法先拦住她吧!
[Character]
[Dialog]
[PlaySound(key="$b_char_defboost")]
[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)]
[Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)]
[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)]
[Character(name="avg_npc_007")]
[name="赏金猎人"] ——咦?
[name="赏金猎人"] 什么情况?!那个小个子,从我们头上跳过去了?
[Character(name="char_263_skadi#2",name2="char_220_grani#2",focus=2)]
[name="格拉尼"] 斯卡蒂,我先走一步了!
[Character(name="char_263_skadi#2",name2="char_220_grani#2",focus=1)]
[name="斯卡蒂"] 你......
[Character(name="char_263_skadi#2",name2="char_220_grani#2",focus=2)]
[name="格拉尼"] 不好意思!等你想清楚,准备告诉我事实了,我再考虑可萝尔的事!
[Character(name="char_263_skadi#2",name2="char_220_grani#2",focus=1)]
[name="斯卡蒂"] 站住,你去哪里!
[Character(name="char_220_grani#3")]
[name="格拉尼"] 抱歉!
[PlaySound(key="$d_gen_soldiersrun",volume=0.5)]
[Character(name="avg_npc_007",name2="avg_npc_007",focus=2)]
[name="粗暴的赏金猎人"] 你怎么就放她走了!
[Character(name="avg_npc_007",name2="avg_npc_007",focus=1)]
[name="赏金猎人"] 她跑得太快了,我们追不上她啊!
[Character(name="char_263_skadi#2")]
[name="斯卡蒂"] ......
[Character(name="avg_npc_007")]
[name="粗暴的赏金猎人"] 没事,这不是还有一个吗。
[name="粗暴的赏金猎人"] 你个子那么大,不可能也跳过去吧?
[Character(name="char_263_skadi#2")]
[name="斯卡蒂"] 你们完蛋了。
[Character]
[Dialog]
[stopmusic(fadetime=3)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[Dialog]
[Background]
[Background(image="bg_cave_2", fadetime=1)]
[stopmusic(fadetime=1)]
[Blocker(a=0, fadetime=2, block=true)]
[playsound(key="$d_gen_walk_n")]
[Character(name="char_220_grani#5",fadetime=2)]
[PlayMusic(intro="$darkness01_intro", key="$darkness01_loop", volume=0.6, crossfade=1.5)]
[Delay(time=2)]
[name="格拉尼"] 岔路好多啊。这里就是可萝尔所说的墓穴了吧。
[name="格拉尼"] 呃,赏金猎人——
[Character]
[name="赏金猎人"] 咕......救命......
[name="赏金猎人"] ......
[Character(name="char_220_grani#1")]
[name="格拉尼"] 太惨了吧?
[name="格拉尼"] 就像是被罗德岛号来回碾压过好几遍......
[name="格拉尼"] 可、可斯卡蒂不是还没进来吗?
[Character(name="char_220_grani#5")]
[name="格拉尼"] 这个看上去像炸开的洞是?
[name="格拉尼"] 也就是说——
[stopmusic(fadetime=2)]
[name="格拉尼"] 你已经想明白了。
[Delay(time=0.5)]
[Character]
[Dialog]
[PlaySound(key="$d_gen_soldiersrun",volume=0.5)]
[Character(name="char_1002_nsabr_1",name2="char_1002_nsabr_2",fadetime=1,block=true)]
[Delay(time=2)]
[Character]
[playsound(key="$d_gen_walk_n")]
[Delay(time=1)]
[Character(name="avg_npc_010#2",fadetime=2)]
[Delay(time=3)]
[name="???"] ......
[name="???"] 我哪里演得不好吗?
[Character(name="char_220_grani#5")]
[name="格拉尼"] 你果然是————
[Delay(time=0.6)]
[Dialog]
[Blocker(block=true)]
[Image]