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common.c
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/*
* Copyright (c) 2017 Rob Clark <[email protected]>
* Copyright © 2013 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <assert.h>
#include <errno.h>
#include <fcntl.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "common.h"
#include "surface-manager.h"
static bool has_ext(const char *extension_list, const char *ext)
{
const char *ptr = extension_list;
int len = strlen(ext);
if (ptr == NULL || *ptr == '\0')
return false;
while (true) {
ptr = strstr(ptr, ext);
if (!ptr)
return false;
if (ptr[len] == ' ' || ptr[len] == '\0')
return true;
ptr += len;
}
}
int init_egl(struct egl *egl, const struct surfmgr *surfmgr)
{
EGLint major, minor, n;
static const EGLint context_attribs[] = {
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE
};
static const EGLint win_config_attribs[] = {
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_RED_SIZE, 1,
EGL_GREEN_SIZE, 1,
EGL_BLUE_SIZE, 1,
EGL_ALPHA_SIZE, 0,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_NONE
};
static const EGLint nowin_config_attribs[] = {
EGL_SURFACE_TYPE, 0,
EGL_RED_SIZE, 1,
EGL_GREEN_SIZE, 1,
EGL_BLUE_SIZE, 1,
EGL_ALPHA_SIZE, 0,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_NONE
};
const EGLint *config_attribs = surfmgr->gbm ?
win_config_attribs : nowin_config_attribs;
const char *egl_exts_client, *egl_exts_dpy, *gl_exts;
#define get_proc_client(ext, name) do { \
if (has_ext(egl_exts_client, #ext)) \
egl->name = (void *)eglGetProcAddress(#name); \
} while (0)
#define get_proc_dpy(ext, name) do { \
if (has_ext(egl_exts_dpy, #ext)) \
egl->name = (void *)eglGetProcAddress(#name); \
} while (0)
#define get_proc_gl(ext, name) do { \
if (has_ext(gl_exts, #ext)) \
egl->name = (void *)eglGetProcAddress(#name); \
} while (0)
egl_exts_client = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
get_proc_client(EGL_EXT_platform_base, eglGetPlatformDisplayEXT);
get_proc_client(EGL_EXT_device_base, eglQueryDevicesEXT);
if (!egl->eglQueryDevicesEXT)
get_proc_client(EGL_EXT_device_enumeration, eglQueryDevicesEXT);
if (surfmgr->gbm) {
if (egl->eglGetPlatformDisplayEXT) {
egl->display = egl->eglGetPlatformDisplayEXT(EGL_PLATFORM_GBM_KHR,
surfmgr->gbm->dev,
NULL);
} else {
egl->display = eglGetDisplay((void *)surfmgr->gbm->dev);
}
} else {
EGLDeviceEXT device;
EGLint num_devices;
if (!egl->eglQueryDevicesEXT || !egl->eglGetPlatformDisplayEXT) {
printf("EGLDevice or EGL platforms not supported\n");
return -1;
}
/*
* TODO: This should correlate the EGLDevices with the device
* requested by the user some how, such as with the
* EGL_DRM_DEVICE_FILE_EXT query from EGL_EXT_device_drm or a new UUID-
* based mechanism similar to that used by GL_EXT_memory_objects.
* Right now, the first available EGLDevice is used for simplicity.
*/
egl->eglQueryDevicesEXT(1, &device, &num_devices);
if (num_devices < 1) {
printf("No EGL devices present\n");
return -1;
}
egl->display = egl->eglGetPlatformDisplayEXT(EGL_PLATFORM_DEVICE_EXT,
device, NULL);
}
if (!eglInitialize(egl->display, &major, &minor)) {
printf("failed to initialize\n");
return -1;
}
egl_exts_dpy = eglQueryString(egl->display, EGL_EXTENSIONS);
get_proc_dpy(EGL_KHR_image_base, eglCreateImageKHR);
get_proc_dpy(EGL_KHR_image_base, eglDestroyImageKHR);
get_proc_dpy(EGL_KHR_fence_sync, eglCreateSyncKHR);
get_proc_dpy(EGL_KHR_fence_sync, eglDestroySyncKHR);
get_proc_dpy(EGL_KHR_fence_sync, eglWaitSyncKHR);
get_proc_dpy(EGL_KHR_fence_sync, eglClientWaitSyncKHR);
get_proc_dpy(EGL_ANDROID_native_fence_sync, eglDupNativeFenceFDANDROID);
printf("Using display %p with EGL version %d.%d\n",
egl->display, major, minor);
printf("===================================\n");
printf("EGL information:\n");
printf(" version: \"%s\"\n", eglQueryString(egl->display, EGL_VERSION));
printf(" vendor: \"%s\"\n", eglQueryString(egl->display, EGL_VENDOR));
printf(" client extensions: \"%s\"\n", egl_exts_client);
printf(" display extensions: \"%s\"\n", egl_exts_dpy);
printf("===================================\n");
if (!eglBindAPI(EGL_OPENGL_ES_API)) {
printf("failed to bind api EGL_OPENGL_ES_API\n");
return -1;
}
if (!eglChooseConfig(egl->display, config_attribs, &egl->config, 1, &n) || n != 1) {
printf("failed to choose config: %d\n", n);
return -1;
}
egl->context = eglCreateContext(egl->display, egl->config,
EGL_NO_CONTEXT, context_attribs);
if (egl->context == NULL) {
printf("failed to create context\n");
return -1;
}
if (surfmgr->gbm) {
egl->surface = eglCreateWindowSurface(egl->display, egl->config,
(EGLNativeWindowType)surfmgr->gbm->surface, NULL);
if (egl->surface == EGL_NO_SURFACE) {
printf("failed to create egl surface\n");
return -1;
}
} else {
egl->surface = EGL_NO_SURFACE;
}
/* connect the context to the surface */
eglMakeCurrent(egl->display, egl->surface, egl->surface, egl->context);
gl_exts = (char *) glGetString(GL_EXTENSIONS);
printf("OpenGL ES 2.x information:\n");
printf(" version: \"%s\"\n", glGetString(GL_VERSION));
printf(" shading language version: \"%s\"\n", glGetString(GL_SHADING_LANGUAGE_VERSION));
printf(" vendor: \"%s\"\n", glGetString(GL_VENDOR));
printf(" renderer: \"%s\"\n", glGetString(GL_RENDERER));
printf(" extensions: \"%s\"\n", gl_exts);
printf("===================================\n");
get_proc_gl(GL_OES_EGL_image, glEGLImageTargetTexture2DOES);
get_proc_gl(GL_EXT_memory_object, glCreateMemoryObjectsEXT);
get_proc_gl(GL_EXT_memory_object, glMemoryObjectParameterivEXT);
get_proc_gl(GL_EXT_memory_object, glTexStorageMem2DEXT);
get_proc_gl(GL_EXT_memory_object_fd, glImportMemoryFdEXT);
get_proc_gl(GL_NVX_unix_allocator_import, glTexParametervNVX);
if (init_surfmgr_egl(surfmgr, egl)) {
printf("Failed to initialize surface manager EGL and GL state\n");
return -1;
}
return 0;
}
int create_program(const char *vs_src, const char *fs_src)
{
GLuint vertex_shader, fragment_shader, program;
GLint ret;
vertex_shader = glCreateShader(GL_VERTEX_SHADER);
glShaderSource(vertex_shader, 1, &vs_src, NULL);
glCompileShader(vertex_shader);
glGetShaderiv(vertex_shader, GL_COMPILE_STATUS, &ret);
if (!ret) {
char *log;
printf("vertex shader compilation failed!:\n");
glGetShaderiv(vertex_shader, GL_INFO_LOG_LENGTH, &ret);
if (ret > 1) {
log = malloc(ret);
glGetShaderInfoLog(vertex_shader, ret, NULL, log);
printf("%s", log);
}
return -1;
}
fragment_shader = glCreateShader(GL_FRAGMENT_SHADER);
glShaderSource(fragment_shader, 1, &fs_src, NULL);
glCompileShader(fragment_shader);
glGetShaderiv(fragment_shader, GL_COMPILE_STATUS, &ret);
if (!ret) {
char *log;
printf("fragment shader compilation failed!:\n");
glGetShaderiv(fragment_shader, GL_INFO_LOG_LENGTH, &ret);
if (ret > 1) {
log = malloc(ret);
glGetShaderInfoLog(fragment_shader, ret, NULL, log);
printf("%s", log);
}
return -1;
}
program = glCreateProgram();
glAttachShader(program, vertex_shader);
glAttachShader(program, fragment_shader);
return program;
}
int link_program(unsigned program)
{
GLint ret;
glLinkProgram(program);
glGetProgramiv(program, GL_LINK_STATUS, &ret);
if (!ret) {
char *log;
printf("program linking failed!:\n");
glGetProgramiv(program, GL_INFO_LOG_LENGTH, &ret);
if (ret > 1) {
log = malloc(ret);
glGetProgramInfoLog(program, ret, NULL, log);
printf("%s", log);
}
return -1;
}
return 0;
}
EGLSyncKHR create_fence(const struct egl *egl, int fd)
{
EGLSyncKHR fence = EGL_NO_SYNC_KHR;
if (egl->eglDupNativeFenceFDANDROID) {
EGLint attrib_list[] = {
EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fd,
EGL_NONE,
};
EGLSyncKHR fence = egl->eglCreateSyncKHR(egl->display,
EGL_SYNC_NATIVE_FENCE_ANDROID, attrib_list);
assert(fence);
}
return fence;
}