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Cargo.toml
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Cargo.toml
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[package]
name = "bevy-hikari"
version = "0.3.15"
edition = "2021"
authors = ["Zhenyuan Zhang <[email protected]>"]
license = "MIT OR Apache-2.0"
description = "Realtime Path Tracer for the Bevy Engine."
homepage = "https://github.com/cryscan/bevy-hikari"
repository = "https://github.com/cryscan/bevy-hikari"
keywords = ["gamedev", "graphics", "bevy", "3d"]
categories = ["game-engines", "rendering"]
exclude = ["assets"]
[features]
default = []
warn_mesh_load = []
[dependencies]
bytemuck = "1.9"
itertools = "0.10"
bvh = "= 0.7.1"
bitflags = "1.3"
serde = "1.0"
serde_variant = "0.1.1"
num-traits = "0.2"
num-derive = "0.3"
[dependencies.bevy]
version = "0.9.1"
default-features = false
features = ["bevy_asset", "bevy_render", "bevy_pbr", "bevy_core_pipeline"]
[dev-dependencies]
bevy = { version = "0.9.1", default-features = true, features = [
"bevy_gltf",
"jpeg",
"png",
"x11",
] }
# bevy_flycam = "0.9"
smooth-bevy-cameras = "0.6"
bevy_mod_raycast = "0.7"
bevy-inspector-egui = "0.14"