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status.h
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status.h
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// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef CORE_STATUS_H_
#define CORE_STATUS_H_
#include <string>
namespace nearby {
namespace connections {
// Protocol operation result: kSuccess, if operation was successful;
// descriptive error code otherwise.
// LINT.IfChange(status_enum)
struct Status {
// Status is a struct, so it is possible to pass some context about failure,
// by adding extra fields to it when necessary, and not change any of the
// method signatures.
enum Value {
kSuccess,
kError,
kOutOfOrderApiCall,
kAlreadyHaveActiveStrategy,
kAlreadyAdvertising,
kAlreadyDiscovering,
kAlreadyListening,
kEndpointIoError,
kEndpointUnknown,
kConnectionRejected,
kAlreadyConnectedToEndpoint,
kNotConnectedToEndpoint,
kBluetoothError,
kBleError,
kWifiLanError,
kPayloadUnknown,
kReset,
kTimeout,
kUnknown,
kNextValue,
};
Value value{kError};
bool Ok() const { return value == kSuccess; }
// Converts the status to a logging-friendly string.
std::string ToString() const;
};
// LINT.ThenChange(
// ../sharing/nearby_connections_manager.cc:status_enum,
// ../sharing/nearby_connections_types.h:status_enum,
// ../sharing/nearby_connections_types_test.cc:status_enum
// )
inline bool operator==(const Status& a, const Status& b) {
return a.value == b.value;
}
inline bool operator!=(const Status& a, const Status& b) { return !(a == b); }
} // namespace connections
} // namespace nearby
#endif // CORE_STATUS_H_