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tools: add texture settings editor #1229

tools: add texture settings editor

tools: add texture settings editor #1229

Workflow file for this run

name: build_and_test
on: [push, pull_request]
jobs:
docs:
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v3
- name: prepare
run: |
sudo apt-get update
sudo apt-get install codespell
sudo apt-get install python3-sphinx
- name: spellcheck
run: |
make codespell
- name: docs
run: |
make docs
android-arm:
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v3
- name: prepare
run: |
sudo apt-get update
sudo apt-get install libc6-dev-i386
ANDROID_SDK_ROOT=/usr/local/lib/android/sdk
SDKMANAGER=${ANDROID_SDK_ROOT}/cmdline-tools/latest/bin/sdkmanager
echo "y" | $SDKMANAGER "ndk;21.4.7075529"
- name: android-arm-make-debug
run: |
export ANDROID_NDK_ROOT=$ANDROID_HOME/ndk/21.4.7075529
export ANDROID_NDK_ABI=23
make MAKE_JOBS=2 android-arm-debug
- name: android-arm-make-development
run: |
export ANDROID_NDK_ROOT=$ANDROID_HOME/ndk/21.4.7075529
export ANDROID_NDK_ABI=23
make MAKE_JOBS=2 android-arm-development
- name: android-arm-make-release
run: |
export ANDROID_NDK_ROOT=$ANDROID_HOME/ndk/21.4.7075529
export ANDROID_NDK_ABI=23
make MAKE_JOBS=2 android-arm-release
- name: android-arm64-make-debug
run: |
export ANDROID_NDK_ROOT=$ANDROID_HOME/ndk/21.4.7075529
export ANDROID_NDK_ABI=23
make MAKE_JOBS=2 android-arm64-debug
- name: android-arm64-make-development
run: |
export ANDROID_NDK_ROOT=$ANDROID_HOME/ndk/21.4.7075529
export ANDROID_NDK_ABI=23
make MAKE_JOBS=2 android-arm64-development
- name: android-arm64-make-release
run: |
export ANDROID_NDK_ROOT=$ANDROID_HOME/ndk/21.4.7075529
export ANDROID_NDK_ABI=23
make MAKE_JOBS=2 android-arm64-release
html5:
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v3
- name: prepare
run: |
git clone https://github.com/emscripten-core/emsdk.git
cd emsdk
./emsdk install latest
./emsdk activate latest
- name: wasm-make-debug
run: |
export EMSCRIPTEN=$GITHUB_WORKSPACE/emsdk/upstream/emscripten
make MAKE_JOBS=2 wasm-debug
- name: wasm-test-debug
run: |
cd ./build/wasm/bin && node crown-debug --run-unit-tests
- name: wasm-make-development
run: |
export EMSCRIPTEN=$GITHUB_WORKSPACE/emsdk/upstream/emscripten
make MAKE_JOBS=2 wasm-development
- name: wasm-test-development
run: |
cd ./build/wasm/bin && node crown-development --run-unit-tests
- name: wasm-make-release
run: |
export EMSCRIPTEN=$GITHUB_WORKSPACE/emsdk/upstream/emscripten
make MAKE_JOBS=2 wasm-release
- name: wasm-test-release
run: |
cd ./build/wasm/bin && node crown-release --run-unit-tests
linux:
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v3
- name: prepare
run: |
sudo apt-get update
sudo apt-get install mesa-common-dev libgl1-mesa-dev libpulse-dev libxrandr-dev libc6-dev-i386
sudo apt-get install libgtk-3-dev
sudo add-apt-repository ppa:vala-team
sudo apt-get install valac libgee-0.8-dev
sudo apt-get install libxml2-utils # xml-stripblanks
- name: linux-make-debug64
run: |
make MAKE_JOBS=2 linux-debug64
- name: linux-test-debug64
run: |
cd ./build/linux64/bin && ./crown-debug --run-unit-tests
- name: linux-make-development64
run: |
make MAKE_JOBS=2 linux-development64
- name: linux-test-development64
run: |
cd ./build/linux64/bin && ./crown-development --run-unit-tests
- name: linux-make-release64
run: |
make MAKE_JOBS=2 linux-release64
- name: linux-test-release64
run: |
cd ./build/linux64/bin && ./crown-release --run-unit-tests
- name: linux-make-level-editor-debug64
run: |
make MAKE_JOBS=2 level-editor-linux-debug64
- name: linux-make-level-editor-release64
run: |
make MAKE_JOBS=2 level-editor-linux-release64
windows:
runs-on: windows-2019
steps:
- uses: actions/checkout@v3
- name: luajit
shell: cmd
run: |
call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Auxiliary\Build\vcvarsall.bat" x64
cd "3rdparty\luajit\src"
.\msvcbuild.bat
- name: luajit-copy-libs
shell: cmd
run: |
md "build\windows64\bin"
cp -r 3rdparty/luajit/src/jit 3rdparty/luajit/src/luajit.exe 3rdparty/luajit/src/lua51.dll 3rdparty/luajit/src/lua51.lib build/windows64/bin
- name: windows-generate-projects
shell: cmd
run: |
call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Auxiliary\Build\vcvarsall.bat" x64
scripts\genie\bin\windows\genie --file=scripts\genie.lua --with-tools --no-level-editor vs2019
- name: windows-make-debug64
shell: cmd
run: |
call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Auxiliary\Build\vcvarsall.bat" x64
devenv build/projects/vs2019/crown.sln /Build "debug|x64" /Project crown
- name: windows-test-debug64
shell: cmd
run: |
build\windows64\bin\crown-debug.exe --run-unit-tests
- name: windows-make-development64
shell: cmd
run: |
call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Auxiliary\Build\vcvarsall.bat" x64
devenv build/projects/vs2019/crown.sln /Build "development|x64" /Project crown
- name: windows-test-development64
shell: cmd
run: |
build\windows64\bin\crown-development.exe --run-unit-tests
- name: windows-make-release64
shell: cmd
run: |
call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Auxiliary\Build\vcvarsall.bat" x64
devenv build/projects/vs2019/crown.sln /Build "release|x64" /Project crown
- name: windows-test-release64
shell: cmd
run: |
build\windows64\bin\crown-release.exe --run-unit-tests
- uses: msys2/setup-msys2@v2
- name: mingw-prepare
shell: msys2 {0}
run: |
pacman --noconfirm -S make mingw-w64-x86_64-gcc mingw-w64-x86_64-pkgconf mingw-w64-x86_64-gtk3 mingw-w64-x86_64-vala mingw-w64-x86_64-libgee
- name: mingw-make-level-editor-debug64
shell: msys2 {0}
run: |
export MINGW=/mingw64
make MAKE_JOBS=2 level-editor-mingw-debug64
- name: mingw-make-level-editor-release64
shell: msys2 {0}
run: |
export MINGW=/mingw64
make MAKE_JOBS=2 level-editor-mingw-release64
code-style:
runs-on: ubuntu-20.04
needs: [android-arm, html5, linux, windows]
steps:
- uses: actions/checkout@v3
- name: format
run: |
make MAKE_JOBS=2 format-sources
- name: check-diff
run: |
exit `git diff --shortstat | wc -l`