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exports.txt
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exports.txt
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#
# =BEGIN MIT LICENSE
#
# The MIT License (MIT)
#
# Copyright (c) 2014 The CrossBridge Team
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
#
# =END MIT LICENSE
#
# Purpose: List of symbols that must be always preserved using CrossBridge SDK
# Author: Andras Csizmadia
# Important: Always leave one blank line at the end, for appending custom symbols
# built in symbols that must always be preserved
_start1
malloc
free
memcpy
memmove
flascc_uiTickProc
_sync_synchronize
# symbols for C++ exception handling
_Unwind_SjLj_Register
_Unwind_SjLj_Resume
_Unwind_SjLj_Unregister
_Unwind_SjLj_RaiseException
# core specific symbols
__hack_used
_main
main
# symbols specific to glsl2agal
compileShader
# symbols specific to libMath
__muldi3
__umuldi3
__udivdi3
__umoddi3
# symbols specific to libVGL
__avm2_vgl_argb_buffer
vglttyioctl
vgl_cur_mx
vgl_cur_my
# custom symbols