Wireframes:
Simon Pseudocode:
Game Logic
WIN CONDITIONS
- player successfully replicates 3 rounds
ONE ROUND
- COMPUTER (simon’s) PHASE
- computer generates sequence of 4 random numbers b/w 1-4
- numbers correspond to colored div tiles
- each one lights up in sequence
PLAYER PHASE
- player must enter the same 4 number sequence
game checks for accuracy each time a number is entered
- IF player enters a wrong number, gameOver
ELSE go on to next round
STRETCH GOALS
- each div tile makes a sound when it lights up
- difficulty mode options (easy is 4 tiles, medium is 5, hard is 6)
- opening splash screen made of up tiles that spell "SIMON"
- game over screen made up of tiles that spells "GAME OVER"