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This doesn't have to wait for any particular quest overhaul to be completed. Includes:
prevent horizontal teleportation in quest locate and quest goal levels if the nemesis is alive (this may be a good opportunity to implement conditional-notele flag)
restrict [downwards] levelport in quest until nemesis is dead
make most quest levels nondiggable
The text was updated successfully, but these errors were encountered:
This doesn't have to wait for any particular quest overhaul to be completed. Includes:
The text was updated successfully, but these errors were encountered: