-
Notifications
You must be signed in to change notification settings - Fork 5
Vulkan #144
Comments
There are more SDKs available for Vulkan, so this should be more specific (e.g. https://github.com/ARM-software/vulkan-sdk) @birsoyo has a recipe for the Lunarg SDk here https://github.com/birsoyo/conan-vulkan However, I strongly suggest that the package name should be more specific, something like lunarg-vulkan-sdk |
@SpaceIm How to use it? The vulkan-headers doesn't contain the lib. And it doesn't set the lib reference for me as well. |
https://github.com/alaingalvan/conan-vulkan-sdk/blob/master/conanfile.py Maybe can take this as a reference? It copies the lib and specifies the lib. |
It depends: do you load function pointers at runtime? Do you want to link vulkan-loader? Are you on Macos or Linux/Windows? Do you need validation layers? conan-center doesn't provide a monolithic Vulkan SDK, but a set of recipes. All these recipes together are equivalent to the Vulkan SDK of LunarG, but you don't need all these recipes depending on how you use Vulkan. Basically, you probably need If you want to compile you shaders to spirv with shaderc, you need |
Thank you. vulkan-loader is what I want. |
Vulkan is a graphics API similar to OpenGL and DirectX.
Available here: https://vulkan.lunarg.com/sdk/home
Sadly only provides installers but perhaps the installation could be triggered through conan?
The text was updated successfully, but these errors were encountered: