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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(
VERSION 3.30)
project(LUE
VERSION 0.3.10
LANGUAGES C CXX
DESCRIPTION "A modelling framework for simulating large geographical systems of agents and fields"
HOMEPAGE_URL "https://github.com/computationalgeography/lue"
)
set(${PROJECT_NAME}_ORGANISATION_NAME "Computational Geography")
set(${PROJECT_NAME}_COPYRIGHT "2015-now LUE developers")
set(${PROJECT_NAME}_PROJECT_NAME "${PROJECT_NAME}")
set(${PROJECT_NAME}_HOMEPAGE "https://lue.computationalgeography.org")
set(${PROJECT_NAME}_EMAIL "https://[email protected]")
# PROJECT_NAME can be used to generate variable names. The next variables can be used if casing
# is relevant. For example, when generating pathnames, we don't want these to contain upper
# case letters.
string(TOLOWER ${PROJECT_NAME} LUE_LOWER_PROJECT_NAME)
string(TOUPPER ${PROJECT_NAME} LUE_UPPER_PROJECT_NAME)
if(NOT WIN32 AND CMAKE_SOURCE_DIR STREQUAL CMAKE_CURRENT_SOURCE_DIR)
# On the current platform, the default value of CMAKE_INSTALL_PREFIX is not a good default
# value. /usr/local on Linux for example.
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
# The CMAKE_INSTALL_PREFIX has just been initialized to its default value. This means that
# the user did not provide a custom value. So, it is fine to override the default.
set(CMAKE_INSTALL_PREFIX "/opt/computationalgeography.org/${LUE_LOWER_PROJECT_NAME}")
endif()
endif()
get_property(LUE_GENERATOR_IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
# if(CMAKE_SOURCE_DIR STREQUAL CMAKE_CURRENT_SOURCE_DIR)
# if(LUE_GENERATOR_IS_MULTI_CONFIG)
# if(NOT "Profile" IN_LIST CMAKE_CONFIGURATION_TYPES)
# LIST(APPEND CMAKE_CONFIGURATION_TYPES Profile)
# endif()
# else()
# set(LUE_ALLOWED_BUILD_TYPES Debug Release RelWithDebInfo Profile)
# set_property(CACHE CMAKE_BUILD_TYPE
# PROPERTY
# STRING "${LUE_ALLOWED_BUILD_TYPES}"
# )
# if(NOT_CMAKE_BUILD_TYPE)
# set(CMAKE_BUILD_TYPE Release CACHE STRING "" FORCE)
# elseif
# message(FATAL_ERROR "Unknown build type: ${CMAKE_BUILD_TYPE}")
# endif()
# endif()
# set(CMAKE_CXX_FLAGS_PROFILE "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -pg")
# set(CMAKE_EXE_LINKER_FLAGS_PROFILE "${CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO} -pg")
# set(CMAKE_SHARED_LINKER_FLAGS_PROFILE "${CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO} -pg")
# set(CMAKE_STATIC_LINKER_FLAGS_PROFILE "${CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO}")
# set(CMAKE_MODULE_LINKER_FLAGS_PROFILE "${CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO} -pg")
# endif()
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/environment/cmake")
find_package(Git REQUIRED)
execute_process(
COMMAND ${GIT_EXECUTABLE} -C ${CMAKE_CURRENT_SOURCE_DIR} rev-parse HEAD
RESULT_VARIABLE result
OUTPUT_VARIABLE LUE_GIT_SHA1
OUTPUT_STRIP_TRAILING_WHITESPACE
)
if(result)
message(FATAL_ERROR "Failed to get git hash: ${result}")
endif()
# include(GetGitRevisionDescription)
# get_git_head_revision(LUE_GIT_REFSPEC LUE_GIT_SHA1)
string(SUBSTRING ${LUE_GIT_SHA1} 0 7 LUE_GIT_SHORT_SHA1)
include(Lue)
if(LUE_BUILD_DOCUMENTATION)
add_subdirectory(document)
endif()
add_subdirectory(source)
install(
EXPORT lue_development
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/lue
NAMESPACE lue::
FILE lue_development.cmake
COMPONENT lue_development
)
configure_file(
environment/cmake/lue-config.cmake.in
environment/cmake/lue-config.cmake
@ONLY
)
install(
FILES ${CMAKE_CURRENT_BINARY_DIR}/environment/cmake/lue-config.cmake
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/lue
COMPONENT lue_development
)
include(CMakePackageConfigHelpers)
write_basic_package_version_file(
lue-config-version.cmake
COMPATIBILITY
ExactVersion
)
install(
FILES ${CMAKE_CURRENT_BINARY_DIR}/lue-config-version.cmake
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/lue
COMPONENT lue_development
)
# if(LUE_BUILD_DATA_MODEL AND LUE_DATA_MODEL_WITH_PYTHON_API)
# install(
# FILES document/luepy/introduction.rst
# DESTINATION .
# RENAME README.rst
# COMPONENT python EXCLUDE_FROM_ALL
# )
#
# add_custom_target(install_lue_py_sources
# COMMAND
# "${CMAKE_COMMAND}" -DCMAKE_INSTALL_COMPONENT=python
# -P "${CMAKE_BINARY_DIR}/cmake_install.cmake"
# )
# endif()
if(PROJECT_IS_TOP_LEVEL)
include(lue_package)
endif()