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Details of selected scene object in sidebar, in designated area below
Easier-to-use controls for scene object details. For example, horizontal slider for opacity instead of spinner
Change visibility of entire groups of objects in tree view
Maintain state of tree view before, during, after other commands: if it is expanded, it should stay expanded, ...
Separate widget for viewing/editing data item of scene object, with separate tabs for essential data and general attributes if any.
Widget for editing data of components of data structures. For example, for a mesh there should be a (table) widget with a tab for vertices, edges, and faces listing the data attributes of the individual elements.
Save current state to file (including all modified data)
The text was updated successfully, but these errors were encountered:
Hi @tomvanmele, we just finished a PR with object setting with @Licini.
Regarding your points above, some of them have already been implemented(clicked). Correct me if I'm wrong Li.
I can start working on separated tab data editing widget for mesh.
Just have one question, what do you mean separate viewing/editing data item of scene object? like color is in viewing tab and opacity is editing tab?
Feel free to add other stuff
The text was updated successfully, but these errors were encountered: