From 88ab554b2737e4dba7e79b2dbdbdb62300dec2f1 Mon Sep 17 00:00:00 2001 From: Pablo Pizarro R Date: Thu, 11 Nov 2021 17:20:48 -0300 Subject: [PATCH 1/2] Update README links Update links --- README.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index 18c0668..acc2923 100644 --- a/README.md +++ b/README.md @@ -6,14 +6,14 @@ #### (sparse + dynamic) 3D spatial representation structure for fast searches #### -The aim of this project is to create a fully featured search tree for the [THREE.js WebGL library](http://mrdoob.github.com/three.js/). +The aim of this project is to create a fully featured search tree for the [THREE.js WebGL library](https://threejs.org/). ```html This build is stable up to THREE.js ~r60 (updates to latest THREE build on hold as my time is required on other projects) ``` -## Features (+ [Example](http://collinhover.github.com/threeoctree)) +## Features (+ [Example](https://collinhover.github.io/threeoctree/)) * handle complete objects ( i.e. 1 center position for entire geometry ) * handle object faces ( i.e. split a complex mesh's geometry into a series of pseudo-objects ) @@ -47,7 +47,7 @@ This build is stable up to THREE.js ~r60 ## Usage -Download the [minified script](https://github.com/collinhover/threeoctree/blob/master/threeoctree.min.js) and include it in your html after the [THREE.js WebGL library](http://mrdoob.github.com/three.js/). +Download the [minified script](https://github.com/collinhover/threeoctree/blob/master/threeoctree.min.js) and include it in your html after the [THREE.js WebGL library](https://threejs.org/). ```html @@ -179,6 +179,6 @@ function onClick ( event ) { --- -*Copyright (C) 2012 [Collin Hover](http://collinhover.com/)* -*Based on Dynamic Octree by [Piko3D](http://www.piko3d.com/) and Octree by [Marek Pawlowski](pawlowski.it)* -*For full license and information, see [LICENSE](https://collinhover.github.com/threeoctree/LICENSE).* +*Copyright (C) 2012 [Collin Hover](https://collinhover.com/)* +*Based on Dynamic Octree by [Piko3D](https://www.piko3d.net/) and Octree by [Marek Pawlowski](pawlowski.it)* +*For full license and information, see [LICENSE](https://github.com/collinhover/threeoctree/blob/master/LICENSE).* From 983e37bad5f75cba9406cfeb85df1eb4d15b25bf Mon Sep 17 00:00:00 2001 From: Pablo Pizarro R Date: Thu, 11 Nov 2021 17:21:40 -0300 Subject: [PATCH 2/2] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index acc2923..a38c725 100644 --- a/README.md +++ b/README.md @@ -43,7 +43,7 @@ This build is stable up to THREE.js ~r60 - Function naming conventions from `hello_world()` to THREE style `helloWorld()` - Script renamed from `ThreeOctree.js` to `threeoctree.js` - `Ray.intersectOctreeObjects/intersectOctreeObject` to `Raycaster.intersectOctreeObjects/intersectOctreeObject` -- `Vector3/Matrix4` functions from THREE r51 to r56 ( see: https://github.com/mrdoob/three.js/wiki/Migration ) +- `Vector3/Matrix4` functions from THREE r51 to r56 ( see: https://github.com/mrdoob/three.js/wiki/Migration-Guide ) ## Usage