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mainwindow.h
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mainwindow.h
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/**
* QPSNProxy is an open source software for downloading PSN packages
* on a PC, then transfer them to a game console via a HTTP proxy.
*
* Copyright (C) 2014 codestation
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QNetworkAccessManager>
#include "psnrequest.h"
#include "proxyserver.h"
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
private slots:
void refreshList();
void requestList();
void updateStatus(QString message);
void getLoginStatus(int status_code, QString message);
void setFailedStatus();
void saveStoreRoot(QString storeRoot);
void getDownloadList(QByteArray data);
void onTextChanged(const QString &filter);
void onCheckChanged(bool checked);
void onComboChanged(int selected);
void onStatusChanged(int status);
void openPackageDir();
void deleteDownloadList();
void deletePackages();
void deleteThumbnailCache();
void deleteCookies();
void showAboutQt();
void showAboutDialog();
void openOptions();
void updateDownloadStatus();
void processStatusList(QVariantList status_list);
private:
void updateLoginStatus();
void saveEntitlements(const QByteArray &data);
QByteArray loadEntitlements();
void loadGameList(const QByteArray &data);
void checkListElement(const QString &filter, int console, bool plus, int status);
Ui::MainWindow *ui;
PSNRequest m_psn;
QNetworkAccessManager m_manager;
ProxyServer *m_proxy;
};
#endif // MAINWINDOW_H