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package.json
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package.json
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{
"name": "p5play",
"author": "quinton-ashley <[email protected]>",
"bugs": {
"url": "https://github.com/quinton-ashley/p5play/issues"
},
"contributors": [
"Paolo Pedercini <[email protected]>"
],
"description": "A JavaScript game engine that uses p5.js for graphics and Box2D for physics.",
"funding": [
{
"type": "patreon",
"url": "https://www.patreon.com/p5play"
},
{
"type": "github",
"url": "https://github.com/sponsors/quinton-ashley"
}
],
"keywords": [
"p5.play",
"p5.js",
"p5js",
"p5",
"q5",
"box2d",
"physics",
"physics engine",
"physics simulation",
"game engine",
"games",
"animation",
"user input",
"controller",
"gamepad"
],
"license": "AGPL-3.0",
"main": "p5play.js",
"homepage": "https://p5play.org",
"repository": {
"type": "git",
"url": "git+https://github.com/quinton-ashley/p5play.git"
},
"scripts": {
"min": "terser p5play.js --compress ecma=2024 --mangle > p5play.min.js",
"v": "npm version patch --force",
"V": "npm version minor --force",
"version": "git add -A",
"postversion": "git push"
},
"version": "3.24.16"
}