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Crash in cocos2dx game 3.17.2 #20760
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I have 3.17.2 set up on my computer. Are you able to compile the project to produce executable or apk? Or is your game crashing while trying to open it on the source media that you are compiling? |
no brother it is a google play consol log details. |
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hello everyone if anyone knows how to sort out this crash kindly let me know.
Steps to Reproduce:
android.app.ApplicationPackageManager$2.onChecksumsReady
ApplicationPackageManager.java line 949
Fatal Exception: java.lang.AbstractMethodError: abstract method "void android.content.pm.PackageManager$OnChecksumsReadyListener.onChecksumsReady(java.util.List)"
at android.app.ApplicationPackageManager$2.onChecksumsReady(ApplicationPackageManager.java:949)
at android.content.pm.IOnChecksumsReadyListener$Stub.onTransact(IOnChecksumsReadyListener.java:87)
at android.os.Binder.execTransactInternal(Binder.java:1184)
at android.os.Binder.execTransact(Binder.java:1143)
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