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Pure Swift Cocos2D binding #2

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colemancda opened this issue Oct 16, 2016 · 0 comments
Open

Pure Swift Cocos2D binding #2

colemancda opened this issue Oct 16, 2016 · 0 comments

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@colemancda
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Can we look at completely rewriting these binding for Swift 3.0 and running on Linux (without Objective-C)? Here is what I've implemented in a couple of hours:

https://github.com/PureSwift/Cocos2D

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