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Module: AssetSystem
Module: AssetSystem
Module: Baker
Module: Baker
In editor baking tools
Module: Build
Module: Build
Project build related
Module: Framework
Module: Framework
Module: Input
Module: Input
Module: Inspector
Module: Inspector
Properties panel
Module: Material
Module: Material
Module: Math
Module: Math
Module: Model
Module: Model
Module: Network
Module: Network
Module: ObjectModel
Module: ObjectModel
Object decorator, serialization, reflection
Module: PAL
Module: PAL
Module: Particle
Module: Particle
Module: Physics
Module: Physics
Module: PIE (GameView)
Module: PIE (GameView)
Play mode in editor
Module: Prefab
Module: Prefab
Prefab related
Module: Renderer
Module: Renderer
Module: Scene
Module: Scene
Scene editor
Module: Terrain
Module: Terrain
Module: 2D
Module: 2D
2D rendering and UI
Needs Triage
Needs Triage
Needs to be assigned by the team
Optimization
Optimization
Enhancement in performance, usability, stability etc
P0
P0
Urgent
P1
P1
Must be finished in the milestone
P3
P3
Low priority
Pipeline: Deferred
Pipeline: Deferred
Pipeline: Forward
Pipeline: Forward
PR: Cowboy merged
PR: Cowboy merged