You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
It appears the old 512 file limit happens with Illium. I can run fine if I move a bunch of maps out of BaseEF, but if I have all 540 in, it crashes on load. illium crash log.txt
{MAC}Keysaw
The text was updated successfully, but these errors were encountered:
Thanks for reporting this issue. I'm not actively working on Quake 3 / Elite Force so it may be some time before I work on this. Anyone is welcome to submit a fix to https://github.com/ioquake/ioq3, which would be later merged into Lilium Voyager.
It appears the old 512 file limit happens with Illium. I can run fine if I move a bunch of maps out of BaseEF, but if I have all 540 in, it crashes on load.
illium crash log.txt
{MAC}Keysaw
The text was updated successfully, but these errors were encountered: