Skip to content

Latest commit

 

History

History
25 lines (19 loc) · 1.71 KB

README.md

File metadata and controls

25 lines (19 loc) · 1.71 KB

SimpleTools

Some tools I made for making my daily work easier.
Unity version : 2022.2.0b15+ on master. For older versions pleaase see branches.

Editor

Script Image Description
EditorTime Let's say you leave it open before you close Unity. Then you reopen Unity, you will see how much time the Editor spent loading up the editor.. same usage for checking asset loading time, scene loading time etc.
ScreenCaptureEditorTool Just make a screen capture
RenameObjectsTool Rename scene objects or project files
PlaceObjectsTool Distribute / Align / Random / CopyPaste the GameObjects transform, Replace objects
ShaderVariantTool See what shader variants are included in the build. See details here
ReadCompiledShaderTool Gather shader math , temp registers, textures and branches count from D3D shader compiler
AnimationPreviewTool Preview any animation that exists on any scene GameObjects
AsyncShaderCompilingTool Select materials and compile the shader passes

Runtime

Script Image Description
SimpleSceneSwitch Make an empty scene, add to BuildSettings, drag this script to any object
xxxxxx xxxxx