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We don't actually need three sets of interface state array (left/right for x, y, and z). We really only need one left/right pair then we can reconstruct in x, riemann solve in x, and repeat for y and z. This should reduce GPU memory usage by about 33% since the interface arrays account for ~50% of memory usage in my recent testing.
The text was updated successfully, but these errors were encountered:
Per an offline discussion with @evaneschneider.
We don't actually need three sets of interface state array (left/right for x, y, and z). We really only need one left/right pair then we can reconstruct in x, riemann solve in x, and repeat for y and z. This should reduce GPU memory usage by about 33% since the interface arrays account for ~50% of memory usage in my recent testing.
The text was updated successfully, but these errors were encountered: