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deploy.xml
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deploy.xml
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<?xml version="1.0" encoding="utf-8"?>
<deployconfig>
<compiler>C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\Common7\IDE\devenv.com</compiler>
<buildcountheaderdir>.\</buildcountheaderdir>
<buildcountexe>buildcounter.exe</buildcountexe>
<compilerparams>GW2TacO.sln /rebuild Release</compilerparams>
<compiledexe>release\GW2TacO.exe</compiledexe>
<buildidformat>GW2TacO_%.3dr</buildidformat>
<outputdir>Builds\</outputdir>
<archivemask>GW2TacO_%.3dr</archivemask>
<buildfile>
<sourcepath>release\</sourcepath>
<mask>GW2TacO.exe</mask>
<mask>GW2TacO.pdb</mask>
</buildfile>
<buildfile>
<sourcepath>Data\</sourcepath>
<destpath>Data\</destpath>
<mask>*.png</mask>
</buildfile>
<buildfile>
<sourcepath>Data\Guildraces\</sourcepath>
<destpath>Data\Guildraces\</destpath>
<mask>*.png</mask>
</buildfile>
<buildfile>
<sourcepath>POIs\</sourcepath>
<destpath>POIs\</destpath>
<mask>!pois.txt</mask>
<mask>keyrequired*.xml</mask>
<mask>collectibles*.xml</mask>
<mask>raid1*.xml</mask>
<mask>SAB*.xml</mask>
<mask>GuildMission*.xml</mask>
<mask>Adventure*.xml</mask>
<mask>Festival*.xml</mask>
<mask>JP*.xml</mask>
<mask>GuildRaces*.xml</mask>
</buildfile>
<buildfile>
<sourcepath>POIs\Data\</sourcepath>
<destpath>POIs\Data\</destpath>
<mask>*.png</mask>
</buildfile>
<buildfile>
<sourcepath>.\</sourcepath>
<destpath>.\</destpath>
<mask>maptimer.xml</mask>
<mask>hpgrids.xml</mask>
<mask>categorydata.xml</mask>
<mask>locationaltimers.xml</mask>
<mask>UI_small.css</mask>
<mask>UI_normal.css</mask>
<mask>UI_large.css</mask>
<mask>UI_larger.css</mask>
<mask>UI.wbs</mask>
<mask>UI.xml</mask>
<mask>TacO_Language_*.xml</mask>
</buildfile>
</deployconfig>