diff --git a/.changes/0.0.1.md b/.changes/0.0.1.md deleted file mode 100644 index 5b9b18aa..00000000 --- a/.changes/0.0.1.md +++ /dev/null @@ -1,5 +0,0 @@ -## 0.0.1 - 2023-04-13 - -### Added - -- Initial Release diff --git a/.changes/0.0.2.md b/.changes/0.0.2.md deleted file mode 100644 index 17a47edc..00000000 --- a/.changes/0.0.2.md +++ /dev/null @@ -1,5 +0,0 @@ -## 0.0.2 - 2023-04-13 - -### Added - -- use changie diff --git a/.changes/0.0.3.md b/.changes/0.0.3.md deleted file mode 100644 index 8ea866b4..00000000 --- a/.changes/0.0.3.md +++ /dev/null @@ -1,5 +0,0 @@ -## 0.0.3 - 2023-04-13 - -### Added - -- makefile rules for release prep diff --git a/.changes/0.0.4.md b/.changes/0.0.4.md deleted file mode 100644 index b97784d8..00000000 --- a/.changes/0.0.4.md +++ /dev/null @@ -1,14 +0,0 @@ -## 0.0.4 - 2023-04-13 - -### Added - -* add generated-by to first page footer, with version -* fail with error when trying to add a role where we don't recognise the id slug [#5] -* handle _meta data found in script data json [#1] -### Changed - -* extract Role and RoleData to role.py -* refine the 'id slug not known' error output -### Fixed - -* fix git commit in 'make changelog' action diff --git a/.changes/0.0.5.md b/.changes/0.0.5.md deleted file mode 100644 index b0ce6e52..00000000 --- a/.changes/0.0.5.md +++ /dev/null @@ -1,13 +0,0 @@ -## 0.0.5 - 2023-04-14 - -### Added - -- add .gitattributes file to preserve our sanity with external json files - -### Changed - -- rework first/other night order behaviour [#2] -- pre-commit autoupdate, and format change for 'exclude' -- remove roles.json; use new gameinfo/roles-bra1n.json -- update \*.json from upstream sources -- extend 'make refresh-json' diff --git a/.changes/0.0.6.md b/.changes/0.0.6.md deleted file mode 100644 index 1678aa05..00000000 --- a/.changes/0.0.6.md +++ /dev/null @@ -1,15 +0,0 @@ -## 0.0.6 - 2023-04-14 - -### Added - -* fix placement of footer info on first page -### Changed - -* add more json assets to 'make refresh-json' [#2] -* Update gameinfo/*.json from assets -* pre-commit autoupdate, and format change for 'exclude' -* ignore .changes/unreleased/ files with yamllint -### Fixed - -* [pre-commit] ignore anything in gameinfo and fonts as we don't author these ourself -* add make dep of 'install-dev' for 'process' \ No newline at end of file diff --git a/.changes/0.0.7.md b/.changes/0.0.7.md deleted file mode 100644 index d0347d93..00000000 --- a/.changes/0.0.7.md +++ /dev/null @@ -1,9 +0,0 @@ -## 0.0.7 - 2023-04-14 - -### Added - -* add workflow to run pre-commit checks -* add 'create release' workflow -### Fixed - -* update pre-commit to also exclude .changes/ and scripts/ \ No newline at end of file diff --git a/.changes/0.0.8.md b/.changes/0.0.8.md deleted file mode 100644 index 1f72966b..00000000 --- a/.changes/0.0.8.md +++ /dev/null @@ -1,13 +0,0 @@ -## 0.0.8 - 2023-04-14 - -### Added - -* add workflow action to auto-assign PR owner -* fetch Fabled json information from bra1n -* add support for (loading) fabled character roles -### Changed - -* update role.add_meta_roles() to use json file data -* refactor some role init into add_character_roles() -* Update gameinfo/*.json from assets -* update icons (from /github.com/bra1n/townsquare) \ No newline at end of file diff --git a/.changes/0.0.9.md b/.changes/0.0.9.md deleted file mode 100644 index b345ef46..00000000 --- a/.changes/0.0.9.md +++ /dev/null @@ -1,14 +0,0 @@ -## 0.0.9 - 2023-04-15 - -### Added - -* add pdf2images functionality -* load jinxes, offer some basic code features [nothing visual] [#3] -* add 'make grab-some-scripts' action -* showcase some of the generated output -### Changed - -* tidy-up section side-headers on first page -### Removed - -* remove all previously comitted scripts/ \ No newline at end of file