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Dynamic rendering #186

Merged
merged 16 commits into from
Apr 12, 2024
Merged

Dynamic rendering #186

merged 16 commits into from
Apr 12, 2024

Commits on Oct 27, 2023

  1. Added functionality to enable VK_KHR_Dynamic_rendering extension and …

    …updated samples to match AutoVK changes
    MatejSakmary committed Oct 27, 2023
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Commits on Oct 31, 2023

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Commits on Nov 13, 2023

  1. Apply suggestions from code review

    - local variables to lowerCamelCase
    - remove artefacts of old versions
    - missing newline at the end of shaderfiles
    
    Co-authored-by: Johannes Unterguggenberger <[email protected]>
    MatejSakmary and johannesugb authored Nov 13, 2023
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Commits on Mar 10, 2024

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  3. Add fixes to issues raised in pr review:

    - Changed the way split is defined
    - Deleted duplicit files for visual studio examples
    - Removed redundant check in dynamic rendering support
    - Renamed "renderpass" to "draw"/"pass"
    MatejSakmary committed Mar 10, 2024
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  4. Bump submodule to be up to date with recent changes and fix examples …

    …to use renderpass_reference() again instead of renderpass_pointer()
    MatejSakmary committed Mar 10, 2024
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Commits on Mar 23, 2024

  1. Fixed a bug where the edges of draws would not be drawn in black + ad…

    …ded MSAA into the example
    MatejSakmary committed Mar 23, 2024
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Commits on Mar 28, 2024

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  2. bump submodule

    MatejSakmary committed Mar 28, 2024
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Commits on Apr 12, 2024

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