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Makefile.Debug
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Makefile.Debug
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#############################################################################
# Makefile for building: brfMinimal
# Generated by qmake (2.01a) (Qt 4.7.3) on: Sun Oct 21 19:00:15 2012
# Project: brfMinimal.pro
# Template: app
#############################################################################
####### Compiler, tools and options
CC = gcc
CXX = g++
DEFINES = -DUNICODE -DQT_LARGEFILE_SUPPORT -DNOMINMAX -D_CRT_SECURE_NO_DEPRECATE
CFLAGS = -g -Wall $(DEFINES)
CXXFLAGS = -g -frtti -fexceptions -mthreads -Wall $(DEFINES)
INCPATH = -I"..\..\vcglib" -I"..\..\..\libs\lib3ds-1.3.0" -I"..\..\sendbox\tarini" -I"..\..\libraries\include" -I"..\..\..\QtSDK\Desktop\Qt\4.7.3\mingw\mkspecs\win32-g++"
LINK = g++
LFLAGS = -enable-stdcall-fixup -Wl,-enable-auto-import -Wl,-enable-runtime-pseudo-reloc -Wl,-subsystem,console -mthreads -Wl
LIBS =
QMAKE = c:\qtsdk\desktop\qt\4.7.3\mingw\bin\qmake.exe
IDC = c:\QtSDK\Desktop\Qt\4.7.3\mingw\bin\idc.exe
IDL = midl
ZIP = zip -r -9
DEF_FILE =
RES_FILE =
COPY = copy /y
COPY_FILE = $(COPY)
COPY_DIR = xcopy /s /q /y /i
DEL_FILE = del
DEL_DIR = rmdir
MOVE = move
CHK_DIR_EXISTS= if not exist
MKDIR = mkdir
INSTALL_FILE = $(COPY_FILE)
INSTALL_PROGRAM = $(COPY_FILE)
INSTALL_DIR = $(COPY_DIR)
####### Output directory
OBJECTS_DIR = minimal\obj
####### Files
SOURCES = saveLoad.cpp \
brfMesh.cpp \
brfData.cpp \
brfShader.cpp \
brfTexture.cpp \
brfMaterial.cpp \
brfSkeleton.cpp \
brfAnimation.cpp \
brfBody.cpp \
ioSMD.cpp \
ioMD3.cpp \
mainBrfMinimal.cpp
OBJECTS = minimal/obj/saveLoad.o \
minimal/obj/brfMesh.o \
minimal/obj/brfData.o \
minimal/obj/brfShader.o \
minimal/obj/brfTexture.o \
minimal/obj/brfMaterial.o \
minimal/obj/brfSkeleton.o \
minimal/obj/brfAnimation.o \
minimal/obj/brfBody.o \
minimal/obj/ioSMD.o \
minimal/obj/ioMD3.o \
minimal/obj/mainBrfMinimal.o
DIST =
QMAKE_TARGET = brfMinimal
DESTDIR = debug\ #avoid trailing-slash linebreak
TARGET = brfMinimal.exe
DESTDIR_TARGET = debug\brfMinimal.exe
####### Implicit rules
.SUFFIXES: .cpp .cc .cxx .c
.cpp.o:
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o $@ $<
.cc.o:
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o $@ $<
.cxx.o:
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o $@ $<
.c.o:
$(CC) -c $(CFLAGS) $(INCPATH) -o $@ $<
####### Build rules
first: all
all: Makefile.Debug $(DESTDIR_TARGET)
$(DESTDIR_TARGET): $(OBJECTS)
$(LINK) $(LFLAGS) -o $(DESTDIR_TARGET) object_script.brfMinimal.Debug $(LIBS)
qmake: FORCE
@$(QMAKE) -spec ..\..\..\QtSDK\Desktop\Qt\4.7.3\mingw\mkspecs\win32-g++ CONFIG+=release -o Makefile.Debug brfMinimal.pro
dist:
$(ZIP) brfMinimal.zip $(SOURCES) $(DIST) brfMinimal.pro ..\..\..\QtSDK\Desktop\Qt\4.7.3\mingw\mkspecs\qconfig.pri ..\..\..\QtSDK\Desktop\Qt\4.7.3\mingw\mkspecs\modules\qt_webkit_version.pri ..\..\..\QtSDK\Desktop\Qt\4.7.3\mingw\mkspecs\features\qt_functions.prf ..\..\..\QtSDK\Desktop\Qt\4.7.3\mingw\mkspecs\features\qt_config.prf ..\..\..\QtSDK\Desktop\Qt\4.7.3\mingw\mkspecs\features\exclusive_builds.prf ..\..\..\QtSDK\Desktop\Qt\4.7.3\mingw\mkspecs\features\default_pre.prf ..\..\..\QtSDK\Desktop\Qt\4.7.3\mingw\mkspecs\features\win32\default_pre.prf ..\..\..\QtSDK\Desktop\Qt\4.7.3\mingw\mkspecs\features\debug.prf ..\..\..\QtSDK\Desktop\Qt\4.7.3\mingw\mkspecs\features\debug_and_release.prf ..\..\..\QtSDK\Desktop\Qt\4.7.3\mingw\mkspecs\features\default_post.prf ..\..\..\QtSDK\Desktop\Qt\4.7.3\mingw\mkspecs\features\win32\default_post.prf ..\..\..\QtSDK\Desktop\Qt\4.7.3\mingw\mkspecs\features\build_pass.prf ..\..\..\QtSDK\Desktop\Qt\4.7.3\mingw\mkspecs\features\win32\console.prf ..\..\..\QtSDK\Desktop\Qt\4.7.3\mingw\mkspecs\features\win32\rtti.prf ..\..\..\QtSDK\Desktop\Qt\4.7.3\mingw\mkspecs\features\win32\exceptions.prf ..\..\..\QtSDK\Desktop\Qt\4.7.3\mingw\mkspecs\features\win32\stl.prf ..\..\..\QtSDK\Desktop\Qt\4.7.3\mingw\mkspecs\features\shared.prf ..\..\..\QtSDK\Desktop\Qt\4.7.3\mingw\mkspecs\features\warn_on.prf ..\..\..\QtSDK\Desktop\Qt\4.7.3\mingw\mkspecs\features\win32\thread_off.prf ..\..\..\QtSDK\Desktop\Qt\4.7.3\mingw\mkspecs\features\resources.prf ..\..\..\QtSDK\Desktop\Qt\4.7.3\mingw\mkspecs\features\uic.prf ..\..\..\QtSDK\Desktop\Qt\4.7.3\mingw\mkspecs\features\yacc.prf ..\..\..\QtSDK\Desktop\Qt\4.7.3\mingw\mkspecs\features\lex.prf ..\..\..\QtSDK\Desktop\Qt\4.7.3\mingw\mkspecs\features\include_source_dir.prf RESOURCES FORMS IMAGES YACCSOURCES YACCSOURCES LEXSOURCES
clean: compiler_clean
-$(DEL_FILE) minimal\obj\saveLoad.o minimal\obj\brfMesh.o minimal\obj\brfData.o minimal\obj\brfShader.o minimal\obj\brfTexture.o minimal\obj\brfMaterial.o minimal\obj\brfSkeleton.o minimal\obj\brfAnimation.o minimal\obj\brfBody.o minimal\obj\ioSMD.o minimal\obj\ioMD3.o minimal\obj\mainBrfMinimal.o
distclean: clean
-$(DEL_FILE) $(DESTDIR_TARGET)
-$(DEL_FILE) Makefile.Debug
check: first
compiler_rcc_make_all:
compiler_rcc_clean:
compiler_uic_make_all:
compiler_uic_clean:
compiler_image_collection_make_all: qmake_image_collection.cpp
compiler_image_collection_clean:
-$(DEL_FILE) qmake_image_collection.cpp
compiler_yacc_decl_make_all:
compiler_yacc_decl_clean:
compiler_yacc_impl_make_all:
compiler_yacc_impl_clean:
compiler_lex_make_all:
compiler_lex_clean:
compiler_clean:
####### Compile
minimal/obj/saveLoad.o: saveLoad.cpp
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o minimal\obj\saveLoad.o saveLoad.cpp
minimal/obj/brfMesh.o: brfMesh.cpp brfMesh.h \
brfToken.h \
brfSkeleton.h \
brfAnimation.h \
brfBody.h \
carryPosition.h \
saveLoad.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o minimal\obj\brfMesh.o brfMesh.cpp
minimal/obj/brfData.o: brfData.cpp brfData.h \
brfToken.h \
brfMesh.h \
brfTexture.h \
brfShader.h \
brfMaterial.h \
brfSkeleton.h \
brfAnimation.h \
brfBody.h \
saveLoad.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o minimal\obj\brfData.o brfData.cpp
minimal/obj/brfShader.o: brfShader.cpp brfShader.h \
brfToken.h \
saveLoad.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o minimal\obj\brfShader.o brfShader.cpp
minimal/obj/brfTexture.o: brfTexture.cpp saveLoad.h \
brfTexture.h \
brfToken.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o minimal\obj\brfTexture.o brfTexture.cpp
minimal/obj/brfMaterial.o: brfMaterial.cpp saveLoad.h \
brfMaterial.h \
brfToken.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o minimal\obj\brfMaterial.o brfMaterial.cpp
minimal/obj/brfSkeleton.o: brfSkeleton.cpp brfSkeleton.h \
brfToken.h \
brfAnimation.h \
brfMesh.h \
brfBody.h \
saveLoad.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o minimal\obj\brfSkeleton.o brfSkeleton.cpp
minimal/obj/brfAnimation.o: brfAnimation.cpp saveLoad.h \
brfSkeleton.h \
brfToken.h \
brfAnimation.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o minimal\obj\brfAnimation.o brfAnimation.cpp
minimal/obj/brfBody.o: brfBody.cpp brfBody.h \
brfToken.h \
saveLoad.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o minimal\obj\brfBody.o brfBody.cpp
minimal/obj/ioSMD.o: ioSMD.cpp brfData.h \
brfToken.h \
brfMesh.h \
brfTexture.h \
brfShader.h \
brfMaterial.h \
brfSkeleton.h \
brfAnimation.h \
brfBody.h \
ioSMD.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o minimal\obj\ioSMD.o ioSMD.cpp
minimal/obj/ioMD3.o: ioMD3.cpp brfMesh.h \
brfToken.h \
ioMD3.h \
saveLoad.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o minimal\obj\ioMD3.o ioMD3.cpp
minimal/obj/mainBrfMinimal.o: mainBrfMinimal.cpp brfData.h \
brfToken.h \
brfMesh.h \
brfTexture.h \
brfShader.h \
brfMaterial.h \
brfSkeleton.h \
brfAnimation.h \
brfBody.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o minimal\obj\mainBrfMinimal.o mainBrfMinimal.cpp
####### Install
install: FORCE
uninstall: FORCE
FORCE: