diff --git a/electron/package-lock.json b/electron/package-lock.json index eb49798c8a..ec8708736e 100644 --- a/electron/package-lock.json +++ b/electron/package-lock.json @@ -1,12 +1,12 @@ { "name": "bitburner", - "version": "2.7.0", + "version": "2.7.1", "lockfileVersion": 3, "requires": true, "packages": { "": { "name": "bitburner", - "version": "2.7.0", + "version": "2.7.1", "dependencies": { "electron-log": "^4.4.8", "electron-store": "^8.1.0", diff --git a/electron/package.json b/electron/package.json index 612ee99e7b..9a96e21fb3 100755 --- a/electron/package.json +++ b/electron/package.json @@ -1,6 +1,6 @@ { "name": "bitburner", - "version": "2.7.0", + "version": "2.7.1", "description": "A cyberpunk-themed programming incremental game", "main": "main.js", "author": "Daniel Xie, hydroflame, et al.", diff --git a/package-lock.json b/package-lock.json index e6fcd8d007..c11905cb14 100644 --- a/package-lock.json +++ b/package-lock.json @@ -1,12 +1,12 @@ { "name": "bitburner", - "version": "2.7.0", + "version": "2.7.1", "lockfileVersion": 3, "requires": true, "packages": { "": { "name": "bitburner", - "version": "2.7.0", + "version": "2.7.1", "hasInstallScript": true, "license": "SEE LICENSE IN license.txt", "dependencies": { diff --git a/package.json b/package.json index f82ab034b5..7f71a4c0b8 100644 --- a/package.json +++ b/package.json @@ -1,7 +1,7 @@ { "name": "bitburner", "license": "SEE LICENSE IN license.txt", - "version": "2.7.0", + "version": "2.7.1", "main": "electron-main.js", "author": { "name": "Daniel Xie, hydroflame, et al." diff --git a/src/Constants.ts b/src/Constants.ts index ca1bb51d5e..59f94c1f95 100644 --- a/src/Constants.ts +++ b/src/Constants.ts @@ -4,8 +4,8 @@ * Constants for specific mechanics or features will NOT be here. */ export const CONSTANTS = { - VersionString: "2.7.0", - isDevBranch: false, + VersionString: "2.7.1dev", + isDevBranch: true, VersionNumber: 41, /** Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience @@ -109,226 +109,16 @@ export const CONSTANTS = { // Also update Documentation/doc/changelog.md when appropriate (when doing a release) LatestUpdate: ` -## v2.7.0: 8 December 2024 +## v2.7.1 dev branch: Last updated 8 December 2024 ### MAJOR ADDITIONS - -- BN options selection interface (@catloversg) -- Support JSX, TS, TSX script files (@catloversg) - ### UI - -- Tweak Hacknet summary (@catloversg) -- Only show relevant changes in "Purchased Augmentations" table (@catloversg) -- Fix: Correctly show remaining grafting/programming time left when cycles are skipped. (@tom.prince) -- Fix: Misleading favor numbers (@catloversg) -- Always show description of faction price multiplier (@catloversg) -- Add apostrophe to stanek's gift strings (@faenre) -- Notify players about documentation tab after getting SF1.1 (@catloversg) -- Remove extra "label=" text from SmartSupply interface (@gmcew) -- Show more information about documentation in last step of tutorial (@catloversg) -- Change description of Documentation button in Script Editor (@catloversg) -- Fix: Wrong size of table cell in Import Save Comparison UI (@catloversg) -- Remove hacknet servers from hash upgrade server dropdowns (@yichizhng) -- Fix: Import paths cannot be resolved in script editor (@lucebac) -- Fix: Missing tooltip when doing faction work (@catloversg) -- Remove unnecessary newlines when augmentation does not have stats (@catloversg) -- Disable font ligatures by default (@catloversg) -- Fix: Crash in theme editor modal (@catloversg) -- Add the ability to change the font size (@G4mingJon4s) -- Change order of information in stats progress bar (@catloversg) -- Auto focus hashnet upgrade modal (@catloversg) -- Show error popup when there are errors instead of only writing to console (@catloversg) - ### DOCUMENTATION - -- Remove obsolete description of killall (@catloversg) -- Update description of source files (@catloversg) -- Add link to NS API documentation (@catloversg) -- Fix a typo in the hamming code problem statement (@jazzybones) -- Fix broken link in README.md (@ngcthao) -- Remove " "s from .getDescription() result (@gmcew) -- Typo in ns2 migration doc (@mctylr-gh) -- Remove unmaintained VS Code extension from docs (@catloversg) -- Fix link to non-existing page (@BaxoPlenty) -- Add help text for changelog command (@catloversg) -- Clarify deprecation warning of ns.getTimeSinceLastAug() (@catloversg) -- Fix typos in NetscriptDefinitions.d.ts (@catloversg) -- Add GoAnalysis and GoCheat doc namespaces (@catloversg) -- Hamming Code parity sentence clarification, "Find All Valid Math Expressions" missing line breaks added, example formatting made consistent (@gmcew) -- Outdated formula of favor in tooltip (@catloversg) -- Add scoring rules explanations to how to play page and score modal (@ficocelliguy) -- Fix wrong description of ns.singularity.applyToCompany (@catloversg) -- Fix errors and warnings shown by api-extractor (@catloversg) -- Remove wrong information in ns.weaken (@catloversg) -- Make small tweaks in TSDoc of Corporation APIs (@catloversg) -- Add types for parameters of gym-university-bladeburner API (@catloversg) -- Correct function signature for hashUpgradeCost (@faenre) -- Fix wrong description of ns.corporation.createCorporation (@catloversg) -- Clarify experience gain of sleeves (@bupjae) -- Make small changes (capitalization) in index page of documentation (@catloversg) -- Improve ns.enableLog docs (@Fireball5939) -- Update description of multipliers in BitNodeMultipliers in NetscriptDefinitions.d.ts (@nobody0) -- Fix mangled NS API TSDoc (@catloversg) -- Fix incorrect description of "HammingCodes: Integer to Encoded Binary" contract (@zorbathut) -- Clarify condition of ns.corporation.bribe (@catloversg) -- Clarify "completion" property of GraftingTask (@catloversg) -- Clarify cyclesWorked of Task (@catloversg) -- Clarify ns.hackAnalyzeThreads (@JMack6490) -- Clarify ns.bladeburner.getSkillUpgradeCost and fix typo in BaseTask (@catloversg) -- Fix typo in Corporation documentation (@catloversg) -- Add more information for deprecated nFormat API (@catloversg) -- Clarify FactionWorkRepGain multiplier (@catloversg) - ### MISC - -- Fix: Wrong money source when traveling (@catloversg) -- Use ramOverride() to set compiled script RAM (@d0sboots) -- Provide type definitions for \`React\` and \`ReactDOM\` in in-game editor. (@tom.prince) -- Fix: "Router called before initialization" race (@d0sboots) -- Always include stack trace in Recovery Mode (@d0sboots) -- Don't spin forever if IDB can't be loaded (@d0sboots) -- Fix: Prevent runtime NotAllowedError on Safari (@robofinch) -- Enable strict typechecking of typescript, and several other typescript improvements in script editor (@tom.prince) -- Minor bugfix for minesweeper game: made rounding behavior for height, width and mine count consistent (@mmjr-x) -- Fix: Crash when accessing nonexistent files with file protocol in Electron app (@catloversg) -- Stop terminal scp from revealing and copying to unreachable servers (@yichizhng) -- Fix: Tab completion uses wrong command list (@catloversg) -- Fix: Prompt does not reset text value (@catloversg) -- Fix: Duplicated program in edge case (@catloversg) -- Improve rep calculation accuracy (@d0sboots) -- Fix: NaN Total Assets caused by bug in bulkPurchase API (@catloversg) -- Cancel infiltration when player is hospitalized (@catloversg) -- Fix: Block hacking-related actions on player-owned servers (@catloversg) -- Rework disableLog for efficiency (@d0sboots) -- Improve several things relating to PID lookups (@d0sboots) -- Fix: ns.singularity.donateToFaction being able to donate to SoA (@Fireball5939) -- Throw error when player passes invalid hostname to some APIs (grow, weaken, singularity.installBackdoor) (@catloversg) -- Fix: upgradePurchasedServer API prints wrong error message (@Nolshine) -- Reduced RAM cost for ns.getPurchasedServers (@faenre) -- Fix: Autocomplete shows error popup in some cases (missing error handler when calling libarg) (@catloversg) -- Reduce cost of static information NS APIs to 0 (@faenre) -- Add ns.self() as a free info function (@G4mingJon4s) -- Change generation rate of CCTs for offline bonus (@catloversg) -- Add new Square Root coding contract (@d0sboots) -- Remove mention of Hacking Mission (@catloversg) -- Fix: Scripts are killed too late when prestiging (@catloversg) -- Fix: Typos in description of augmentations (@egg362) -- Fix: Typo in field work description (@Pimvgd) -- Fix: Fix dynamicRamUsage returned by getRunningScript() (@d0sboots) -- Add warning when installing backdoor on backdoored server (@catloversg) -- Expose more information of HiveMind augmentation (@catloversg) -- Improve tutorial, documentation and discoverability of NS API documentation (@catloversg) -- Improve exception alert (@catloversg) -- Improve built-in print APIs when printing Promise objects (@catloversg) -- Improve built-in print APIs when printing objects containing Map or Set (@catloversg) -- Validate hostname and port of RFA (@catloversg) -- Update blood donation (@hydroflame, @catloversg) -- Include React component stack in Recovery Mode report (@catloversg) -- Always add script's earnings to its parent (@catloversg) -- nano and vim use wrong template for text files (@catloversg) -- Add error cause to exception alert and Recovery mode UI (@catloversg) -- Fix ramOverride check (@jonhartnett) -- Accept "noscript" as parameter for skipping loading scripts (@catloversg) -- Fix: Multiple issues with migrating older savegames (@catloversg) - ### SPOILER CHANGES - -- Change formula of Bladeburner skill cost (@catloversg) -- Fix: Wrong behavior of ns.bladeburner.getSkillUpgradeCost (@catloversg) -- Disable rumor of Bladeburners in BN8 (@catloversg) -- Fix: Stop current work when starting a program with Singularity (@TheAimMan) -- Fix: Cap Gang recruit member calculation (@TheAimMan) -- Fix: Allow upgrading Bladeburner skill level over max safe integer (@catloversg) -- Fix: Wrong countdown of remaining time for Bladeburner action (@catloversg) -- Fix: Duplicated augmentation when buying after grafting (@catloversg) -- Fix: Wrong success range of Bladeburner general action (@catloversg) -- Add buyAmount and importAmount to Corporation Material API (@yichizhng) -- Add success chance of Bladeburner action to Sleeves UI (@catloversg) -- Allow filtering graftable augmentations (@catloversg) -- Fix: Wrong error message when failing to recruit gang member (@catloversg) -- Add API to calculate max upgrade count of Bladeburner skill (@catloversg) -- Fix: Bladeburner city chaos reaching Infinity/NaN (@faenre) -- Use indirect eval for terminal expr and corporation sell prices/amounts (@yichizhng) -- Fix: Wrong skill multipliers in Bladeburner (@catloversg) -- Fix: Crash in b1tflum3 and destroyW0r1dD43m0n API (@catloversg) -- Bladeburner: Est. pop improvement actions always improve est. pop by at least 1 (@faenre) -- Fix: Typo in description of Stanek's Gift (@Tahvohck) -- Prevent issues caused by resetting the board while the go AI is in flight (@ficocelliguy) -- Bladeburner: Use "grow" semantics for population estimate (@d0sboots) -- Fix: Wrong team size when all team members die in Bladeburner's action (@catloversg) -- Fix: Wrong parameter requirement of ns.bladeburner.setTeamSize (@catloversg) -- Make condition of ns.singularity.donateToFaction consistent (@catloversg) -- Fix: Wrong calculation in team casualties of Bladeburner action (@catloversg) -- Bladeburner UI shows tooltips on action success chance to indicate which stat it scales with (@Alpheus) -- Improve discoverability of Corporation documentation (@catloversg) -- Change type of skill name parameter of ns.formulas.bladeburner.skillMaxUpgradeCount API (@catloversg) -- Uncheck the 'show prior move' feature when a new Go game is started (@ficocelliguy) -- Add optional board state argument to the go analysis functions (@ficocelliguy) -- Add ns.go.cheat.getCheatCount (@ballardrog) -- Fix: Typo in Covenant's shop (@catloversg) -- Disable "+1" button when Bladeburner skill level reaches max safe integer and refactor some checks (@catloversg) -- Show confirmation popup if player enables territory clashes while being too weak (@catloversg) -- Expose valuation via ns.corporation.getCorporation (@catloversg) -- Return active SF levels in ns.singularity.getOwnedSourceFiles and ResetInfo.ownedSF (@catloversg) -- Fix: Negative stored material in Corporation (@catloversg) -- Remove WD from Hashnet server list if TRP not installed (@gmcew) -- Deduct karma when successfully completing action involving killing (@catloversg) -- Fix: Hashserver UI shows wrong server list when purchasing upgrades (@catloversg) -- Fix wrong initial productionMult of new division (@catloversg) - ### CODEBASE/REFACTOR -- Update monaco-editor to 0.50.0 and work around a bug (@tom.prince, @catloversg) -- Sync UI updates to game updates. (@tom.prince) -- Use Autocomplete instead of Select in devmenu augmentation tool (@catloversg) -- Update caniuse-lite to latest version (@tom.prince) -- Remove redundant type of CONSTANTS (@catloversg) -- Add a type annotation to webpack configuration function. (@tom.prince) -- Remove testing code in ScriptTransformer (@catloversg) -- Use mathjax from npm, rather than vendored copy. Also fix mathjax path. (@tom.prince) -- Remove unused attributes of internal \`ScriptDeath\`. (@tom.prince) -- Add some more types to \`webpack.config.js\`. (@tom.prince) -- Refactor Person.ts and Sleeve.ts (@catloversg) -- Remove unnecessary dependency in Person class (@catloversg) -- Remove js-sha256 (@catloversg) -- Small change in devmenu augmentation tool (@catloversg) -- Update Electron to v29 (@catloversg) -- Update Node version in CI workflows (@catloversg) -- Increase minimum Node version (@catloversg) -- Rename getRandomArbitrary (@catloversg) -- Expose internal data in dev build (@catloversg) -- Don't make dynamicLoadedFns entries for free functions (@yichizhng) -- Use Autocomplete instead of Select in more devmenu tools (@catloversg) -- Reduce number of random tests for testing calculateMaxUpgradeCount (@cmfrydos) -- Improve performance of Jest tests by removing barrels (@cmfrydos) -- Refactor Bladeburner Identifier Lookup (@Alpheus) -- Refactor coding contracts for type safety (@d0sboots) -- Update version of babel-plugin-transform-barrels (@cmfrydos) -- Move Bladeburner team losses to Casualties (@Alpheus) -- Add tests to cover Bladeburner console commands (@Alpheus) -- Remove google analytics config (@shyguy1412) -- Add stopFlag check before running main (@Caldwell-74) -- Update ScriptDeath to extend Error (@alainbryden) -- Add tests to cover Bladeburner action completion (@Alpheus) -- Reset other gangs when leaving gang by using devmenu (@catloversg) -- Fix lint errors (@catloversg, @ficocelliguy) -- Remove duplicate getRecruitmentSuccessChance in Bladeburner code (@catloversg) -- Change sleeveSize from property to getter (@catloversg) -- Minor code change in SkillElem.tsx (@catloversg) -- Add generic type as returned type for action and checking (@catloversg) -- Add proper type check to AST walking code (@catloversg) -- Update monaco-editor to 0.52.0 (using this version fixes "loadForeignModule" error) (@catloversg) -- Rewrite validation code for strings of price and quantity (@catloversg) -- Add comments to Generic_fromJSON (@catloversg) -- Better casting in JSONReviver.ts (@d0sboots) -- Remove duplicate usages of special server's hostname (@catloversg) -- Recheck all usages of typecasting with JSON.parse (@catloversg) -- Fix: Missing migration code for v0.56.0 (@catloversg) -- Fix: Wrong usage of delete operator in Settings.load (@catloversg) -- Mitigate cyclic dependency between Jsonable classes (@catloversg) -- Fix: Generic Reviver does not handle Message class (@catloversg) -- Add tests for b1tflum3 and destroyW0r1dD43m0n API (@catloversg) -- Multiple large refactors to savegame loading for better validation and safety (@catloversg) +- No changes since 2.7.0 release. + `, } as const;