Fork of mosaic for castle cms
(right now, it's unclear if it is worth getting back onto master)
Building bundle:
./bin/plone-compile-resources --site-id=Castle --bundle=mosaic
Releasing:
python setup.py sdist
Plone Mosaic is a new layout solution for Plone. It's built for Plone 5, but should also work on Plone 4.3 with plone.app.widgets. Read this introduction and the package documentation for more details how to use this package.
Mosaic, Blocks and Tiles provide a simple, yet powerful way to manage the pages on your Plone website. At their core, they rely on semantic HTML and resources with valid, publishable URLs.
Mosaic Editor editor is a visual editor for pages rendered using Blocks. It relies on a grid system to place tiles onto a page in an intuitive, WYSIWYG, drag-and-drop manner. Using Mosaic Editor, it is easy to compose pages with complex, balanced and visually appealing layouts.
Currently, the Mosaic Editor is activated, when any content with Mosaic layout view active is being edited. (Mosaic layout is available for any content with Layout support behavior enabled.)
Blocks is a rendering algorithm based on HTML markup conventions. A page managed by Mosaic Editor is stored as a simple HTML document representing the actual content of that page as a standalone, publishable resource devoid of any site layout content (e.g. global navigation elements). This is referred to as content layout.
Tiles represent the dynamic portions of a page. At its most basic level, a tile is simply an HTML document with a publishable URL.
In practice, tiles are usually implemented as browser views deriving from the
Tile
base class and registered with the <plone:tile />
ZCML directive.
This allows tiles to have some basic metadata and automatically generated edit
forms for any configurable aspects, which Mosaic will expose to users. See
plone.tiles for examples.
When work with tiles in Mosaic Editor, there are three types of tiles:
- Text tiles
- Static HTML markup (WYSIWYG-edited text) placed into the content or site layout. Strictly speaking, text tiles are not tiles in that they do not involve any tile fetching or merging - instead they are stored as part of the page or site layout. To the user, however, a text tile can be moved around and managed like any other.
- Field tiles
- Render the value of a metadata field such as the title or description. The
values of field tiles may be edited in-place in the page, but the value is
stored in the underlying field and can be indexed in the catalog, used for
navigation and so on. In practice, a field tile is an instance of the
special tile
plone.app.standardtiles.fields
with the field name passed as a parameter. - App tiles
- Any other type of dynamic tile. Examples may include a folder listing, a media player, a poll or pretty much anything else you can think of.
Plone Mosaic is installed by building a Plone site with package plone.app.mosaic and activating its Plone Mosaic add-on. The package has following dependencies:
plone.tiles >= 1.5.2 plone.app.tiles >= 2.2.1 plone.app.standardtiles = 1.0 plone.app.blocks >= 3.1.0 plone.app.drafts >= 1.0 plone.app.widgets >= 1.8.0
After the add-on activation, the new content layout and editor support can be enabled for any content type by enabling behaviors Layout support and Drafting support.
Plone Mosaic is considered to be in beta phase. Most features for the first final release are done, but there may still be bugs, which should be reported. Not all the features of Plone Mosaic have yet easily accessible UI (e.g. layouts can be created into portal_resources and bound to content types as named views only through Zope Management Interface, ZMI).
Plone 5 version of Plone Mosaic is available for development using
plips/plip-mosaic.cfg
at Plone 5 coredev-buildout.
Plone 4 version of Plone Mosaic can be developed by cloning the product directly.
Clone and build:
$ git clone https://github.com/plone/plone.app.mosaic
$ cd plone.app.mosaic
$ python bootstrap.py # clean python 2.7 virtualenv recommended
$ bin/buildout
Startup:
$ bin/demo
Get started:
- open a browser at
http://localhost:55001/plone/++add++Document
- login as
admin
with passwordsecret
- save the new page
- from the Display-menu, select the new entry Mosaic layout
- click Edit to see the new Mosaic Editor
Alternatively you can also use bin/instance fg
.
Plone Mosaic requires javascript and css bundles, which must be manually updated for Plone 4.3.x with:
$ make install
$ make clean all mode=release
The bundle can also be built with source maps and watched for changes with:
$ npm install
$ make clean all watch
To script screenshots into the Sphinx documentation, use the development buildout:
$ git clone https://github.com/plone/plone.app.mosaic
$ cd plone.app.mosaic
$ python bootstrap.py # clean python 2.7 virtualenv recommended
$ bin/buildout -c develop.cfg
To speed up your iterations, before compiling the docs, start the robot server with:
$ bin/robot-server plone.app.mosaic.testing.PLONE_APP_MOSAIC_ROBOT -v
With robot-server running, you can re-build the docs' screenshots relatively fast with:
$ bin/robot-sphinx docs html
Or simply run the embedded screenshots as robot tests from a single document with:
$ bin/robot docs/getting-started.rst
or with phantomjs:
$ bin/robot -v BROWSER=phantomjs docs/getting-started.rst
and open ./report.html
to view the test report.
Just add Debug
keyword anywhere to pause the robot in the middle of the
screenshot script and drop you into a Robot Framework REPL.