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i_video.h
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i_video.h
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//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005-2014 Simon Howard
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// DESCRIPTION:
// System specific interface stuff.
//
#ifndef __I_VIDEO__
#define __I_VIDEO__
#include "doomtype.h"
// Screen width and height.
#define SCREENWIDTH 320
#define SCREENHEIGHT 200
// Screen height used when aspect_ratio_correct=true.
#define SCREENHEIGHT_4_3 240
typedef boolean (*grabmouse_callback_t)(void);
// Called by D_DoomMain,
// determines the hardware configuration
// and sets up the video mode
void I_InitGraphics (void);
void I_GraphicsCheckCommandLine(void);
void I_ShutdownGraphics(void);
// Takes full 8 bit values.
void I_SetPalette (byte* palette);
int I_GetPaletteIndex(int r, int g, int b);
void I_UpdateNoBlit (void);
void I_FinishUpdate (void);
void I_ReadScreen (pixel_t* scr);
void I_BeginRead (void);
void I_SetWindowTitle(const char *title);
void I_CheckIsScreensaver(void);
void I_SetGrabMouseCallback(grabmouse_callback_t func);
void I_DisplayFPSDots(boolean dots_on);
void I_BindVideoVariables(void);
void I_InitWindowTitle(void);
void I_InitWindowIcon(void);
// Called before processing any tics in a frame (just after displaying a frame).
// Time consuming syncronous operations are performed here (joystick reading).
void I_StartFrame (void);
// Called before processing each tic in a frame.
// Quick syncronous operations are performed here.
void I_StartTic (void);
// Enable the loading disk image displayed when reading from disk.
void I_EnableLoadingDisk(int xoffs, int yoffs);
extern char *video_driver;
extern boolean screenvisible;
extern int vanilla_keyboard_mapping;
extern boolean screensaver_mode;
extern int usegamma;
extern pixel_t *I_VideoBuffer;
extern int screen_width;
extern int screen_height;
extern int fullscreen;
extern int aspect_ratio_correct;
extern int integer_scaling;
extern int vga_porch_flash;
extern int force_software_renderer;
extern char *window_position;
void I_GetWindowPosition(int *x, int *y, int w, int h);
// Joystic/gamepad hysteresis
extern unsigned int joywait;
#endif