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clearbykeys.c
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clearbykeys.c
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#include <time.h>
#include <setjmp.h>
#include <ctype.h>
#include "lapi.h"
#include "lauxlib.h"
#include "lcode.h"
#include "lctype.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "llex.h"
#include "llimits.h"
#include "lmem.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lopnames.h"
#include "lparser.h"
#include "lprefix.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "luaconf.h"
#include "lua.h"
#include "lualib.h"
#include "lundump.h"
#include "lvm.h"
#include "lzio.h"
extern void clearkey(Node *);
extern int iscleared(global_State *, const GCObject *);
extern void clearbykeys (global_State *g, GCObject *l) {
for (; l; l = (&((((union GCUnion *)((l))))->h))->gclist) {
Table *h = (&((((union GCUnion *)((l))))->h));
Node *limit = (&(h)->node[((size_t)((((1<<((h)->lsizenode))))))]);
Node *n;
for (n = (&(h)->node[0]); n < limit; n++) {
if (iscleared(g, ((((n)->u.key_tt) & (1 << 6)) ? (((n)->u.key_val).gc) : ((void*)0))))
(((&(n)->i_val))->tt_=(((0) | ((1) << 4))));
if (((((((((&(n)->i_val)))->tt_)) & 0x0F)) == (0)))
clearkey(n);
}
}
}