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addstr2buff.c
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addstr2buff.c
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#include <time.h>
#include <setjmp.h>
#include <ctype.h>
#include "lapi.h"
#include "lauxlib.h"
#include "lcode.h"
#include "lctype.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "llex.h"
#include "llimits.h"
#include "lmem.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lopnames.h"
#include "lparser.h"
#include "lprefix.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "luaconf.h"
#include "lua.h"
#include "lualib.h"
#include "lundump.h"
#include "lvm.h"
#include "lzio.h"
typedef struct BuffFS {
lua_State *L;
int pushed;
int blen;
char space[200];
} BuffFS;
extern void pushstr(BuffFS *, const char *, size_t);
extern void clearbuff(BuffFS *);
extern void * memcpy(void *restrict, const void *restrict, size_t);
extern char * getbuff(BuffFS *, int);
extern void addstr2buff (BuffFS *buff, const char *str, size_t slen) {
if (slen <= 200) {
char *bf = getbuff(buff, ((int)((slen))));
memcpy(bf, str, slen);
((buff)->blen += (((int)((slen)))));
}
else {
clearbuff(buff);
pushstr(buff, str, slen);
}
}