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BusServer.h
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BusServer.h
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/*
This file is part of duckOS.
duckOS is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
duckOS is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with duckOS. If not, see <https://www.gnu.org/licenses/>.
Copyright (c) Byteduck 2016-2021. All rights reserved.
*/
#pragma once
#include <string>
#include <libduck/Result.h>
#include <map>
#include <memory>
#include <sys/types.h>
#include <deque>
#include "packet.h"
#include <unistd.h>
namespace River {
class BusConnection;
class BusServer {
public:
enum ServerType {
SESSION,
SYSTEM,
CUSTOM
};
static Duck::ResultRet<BusServer*> create(const std::string& socket_name);
static Duck::ResultRet<BusServer*> create(ServerType type);
void read_and_handle_packets(bool block);
tid_t spawn_thread();
void set_allow_new_endpoints(bool allow);
private:
struct ServerMessage {
std::string path;
};
struct ServerFunction {
std::string path;
};
struct ServerEndpoint {
std::string name;
sockid_t id;
std::map<std::string, std::unique_ptr<ServerFunction>> functions;
std::map<std::string, std::unique_ptr<ServerMessage>> messages;
};
struct ServerClient {
sockid_t id;
std::vector<std::string> registered_endpoints;
std::vector<std::string> connected_endpoints;
};
BusServer(int fd, ServerType type): _fd(fd), _type(type), _self_pid(getpid()) {}
Duck::Result send_packet(int pid, const RiverPacket& packet);
void client_connected(const RiverPacket& packet);
void client_disconnected(const RiverPacket& packet);
void register_endpoint(const RiverPacket& packet);
void get_endpoint(const RiverPacket& packet);
void register_function(const RiverPacket& packet);
void get_function(const RiverPacket& packet);
void call_function(const RiverPacket& packet);
void function_return(const RiverPacket& packet);
void register_message(const RiverPacket& packet);
void get_message(const RiverPacket& packet);
void send_message(const RiverPacket& packet);
int _fd = 0;
ServerType _type;
bool _started = false;
bool _allow_new_endpoints = true;
std::map<sockid_t, std::unique_ptr<ServerClient>> _clients;
std::map<std::string, std::unique_ptr<ServerEndpoint>> _endpoints;
pid_t _self_pid;
};
}